I kinda feel like we need more depth when it comes to the guns in cm 13
So devs here is what i propose
All guns have a maintence bar or health
The guns have 3 or 4 states according to hp levels
Pristine which is near max hp.The gun is buffed with bonus accuracy and minor damage buff.no chance of misfiring
Normal as it is but very small chance of misfiring maybe 1 in 120 chance
Worn small accuracy debuff higher chance of misfire maybe 1 in 45
Miserablre major accuracy debuff and a minor damage debuff 1 in 15 chance of misfiring
What is misfiring?? It is when the primer does not ignite and the bullet dosent fire.
How to clear misfires just use unique actiin to clear the round.
How do the guns degrade??
Everytime its fired
Everytime its unhostered and goes through rough terrain
Gets in a boiler gas
For example if the m1a has 3000 hp ,marine fires -1 hp,wades through water -3 hp ,crawls though cave -1hp
So how do we restore the hp ???
Option one add something similar to field stipping but maintence
Option 2 add maintence kits availabe frkm vendors that need to be applied on the wep
How do we determine the hp values by compleity weapon.
Obviosly a smartgun is more complex than a revolver and thus needs to maintained more
IS THIS A FUCKING N-NERF???? YA FUKIN XENO MAIN!!!
no because if a marines maintain their weapons correctly it would actuallyy be buff as it boost accuracy and damage if balanced
Why should it be implemented
It adds more depth and realism