Synthetic Whitelist Application
Personal Information
Byond ID? Lagomorphica
Discord ID? Gerstmann#0150
Marine Name Frydenlund Svafnisdottir, Rozamond A.W Sarin, John Sargent
Other Whitelist Applications
Character Information
Name of the Synth Character you wish to play Lucy.
What is your Synthetic's Personality? Lucy's personality is primarily focused around one of the original purposes of her creation - originally as a craftswoman/armorer. While this may sound limited in scope, the definition of 'armorer' or 'craftswoman' is pushed by her specific knowledge of the field.
In this instance, for the variant aboard the USS Almayer, her personality and 'art' focus primarily revolves around weapons - having an expansive knowledge of firearm and weapon designs, and the intricate nature of it. Most importantly, though, they view weapons as almost an extension of a person - the way it is maintained and cared for, along with its use, being a window in to a person, almost - for their mental status and similar, along with carrying a 'story', based off how they are used.
Their knowledge also covers the function and purpose of a vast array of weaponry - while they are not permitted to use firearms, they are aware of HOW to employ them effectively. This is what some would call their quirk, however they additionally have a focus on tactile reassurance more than solely verbal - along with being uncannily calm. This tactile reassurance is usually almost always.. off, however, for instance - held too long, or just uncomfortably common.
Why do you want to be a synthetic/why should we whitelist you? I absolutely /love/ Aliens lore and similar. Most importantly, I love the concepts of synthetics, both in CM lore and in Aliens lore - of their vast issues, the Autons from Resurrection or whatever that shit film was, the concept of Artificial People, and similar.
I enjoy the avenues of roleplay it opens up - I already get quite a fair bit of roleplay interaction with my other characters, but having a character more dedicated solely to support and whom I can roleplay in a very specific way, along with their own nuances is.. interesting, to say the least.
Most importantly, though, the concept of being able to assist marines in any way which is required appeals to me greatly - many a times have I had to go one role over another, only for our FOB to fail due to a lack of medics - or due to a lack of anyone setting it up if I go medic. Being able to assist or do all of these jobs is, in my opinion, a quintessential goal for anybody who enjoys support roles.
What is your most memorable interaction with a synthetic? I don’t think I have an individual interaction, but I do very strongly remember three synths - perhaps most likely due to my timezone, but they are Phelan, Mia, and Katie.
I very much fondly remember them as being, well, good at doing their job, for one, but also those little moments in between - despite being so incredibly busy, and holding themselves to such a high standard of gameplay, they still managed to find time to roleplay.
There was nothing really like pre-drop when marines would just insult Phelan, and the casual smoothness of something that could not be construed as an insult but was also in its own way insulting was elucidating.
Synthetic Character Story https://docs.google.com/document/d/1...it?usp=sharing
I also made sure to get people to actually look over it and give feedback - if you feel anything is poorly written or week, please, tell me! This specific story, although not mentioning where it was, takes place aboard a Conestoga - in lore, they were converted to rapid response ships by 2179.
Experience
How familiar are you with Engineering? Well versed. I am aware of ship reactor maintenance such as fuel cell removal and insertion, reinforced wall construction and deconstruction, airlock construction and deconstruction, APC’s, etcetera. Most importantly, I am aware of the tenets of a good FOB design and spend a significant amount of my time recording and going over my own mistakes to improve, along with drawing up on maps potential FOB designs to think of.
While some people may say I waste metal, I always have a reason for doing so and understand the core principles underlying engineering. If there is an option to, however, the one thing I do not know is how to deconstruct a vending machine - thus so far I have attempted to use every tool on it but have never been able to disassemble one. I assume this is not possible, though - but otherwise, I am aware of the tenets of FOB design, airlock construction, windoors, medibots, etcetera.
While these are all niche, and I may have to think about how to build some of them, I can still work out how to do so without the wiki in most cases.
How familiar are you with Command? I am capable of operating all of the consoles and understand how to relay intel and read monitors, however I would likely suffer if required to lead an entire operation by myself - while I have relevant staff officer experience and understand how to be a body part within command, I am not the most experienced at issuing orders (for instance, creating a proper battle strategy - while I could probably do the generic LV-624 push through hydro then caves, I would be incapable of creating a detailed battle plan or strategy. I doubt this will be an issue, however - synthetics do not have a rank and ergo should not be leading an entire operation, when an enlisted officer could do so instead.
How familiar are you with Medical? Very familiar. I am capable of producing almost all healing chems from memory, and can do all surgeries from memory - along with knowing most disarm intent surgery steps that are useful, how to diagnose almost all problems without a body scanner, and how to triage effectively - such as knowing that some may die so others may live.
The only constraining factor for somebody being revivable, however, is simply a matter of time, resources, and CPR. If there are other medics available and they are treating, or capable of treating, the less wounded or barely deceased, they should do so - and the synthetic should handle the most extreme cases due to their faster synthline and synthgraft speeds, along with superior defib healing. There are also times to allow those who are severely injured to perma, though - it is of no use to save one life in exchange for seven more, when you may save seven lives in exchange for one. You may also have to do heartbreak surgery on the field, and should know how to minimize the time spent doing them - using small tips like trying to avoid switching tools as often as possible if you need to be quick, skipping the hemostat step and giving QC or bicaridine, opening broken rib cages or using a circular saw on disarm intent, and other such things.
My priorities shift depending on situation, though - if I believe that it is more valuable to defibrilate two or three lower damage patients in under 30 seconds, versus spending those 30 seconds working on a heavy damage patient, I will do so. Their is no one size fits all rule for Medical, in my opinion.
How familiar are you with Requisitions? I am capable of operating Requisitions, however find it incredibly boring to do so as CT. As a synthetic, though, being able to do other things if needed makes it more promising. While some rounds may solely be Requisitions work, this would generally be when no other CT’s or RO’s exist, and thus would be more enjoyable in my opinion. I am aware of general supplies needed on each maps, how to get infinite shotgun and standard rifle ammo, how to use the cardboard, and budgeting - for instance, sending extra coifs on Shiva’s and Sorokyne, having squad communications on and listening for people's requests, backpacks to minimize space, etcetera.
I am also aware of how to scavenge metal and other supplies - the spare cardboard in the construction site below Normandy, crowbarring the airlock present there for an extra 5 metal, and the myriad of barrels scattered around that can be crowbar’d. I am also aware of the spare Requisitions stamp located in the briefing room, scavenging points, putting papers on clipboards to prevent clutter and stamping them for extra points (although I am not entirely sure if this even works, I know stamping them and sending them back down ASRS works for 100 points, though.) It is likely that during solo requisitions this would have to be done with efficiency, though.
I do also have a prioritization list for Requisitions, making sure to get FOB supplies primarily and also trying to get Specialists what they need - but the success of Requisitions is also somewhat more tied to the IO’s and PO’s now with their ability to produce even more budget, or if Research gets a fat 20,000 paycheck.
What are some scenarios that you can perform combat in? Give us a brief example. Combat as a synthetic is a reactive action rather than a proactive action - taken in defence of oneself or another. Once a threat is no longer posed, disengaging is important. On the frontline, combat restrictions are even harsher, and generally should be avoided completely.
For a few examples -
if you are on the FOB and a burrower is capturing a lone marine, you may engage it to force it to leave, however you should not actively pursue it. If you are surrounded by 3 other marines and they are actively shooting the burrower, you should not - they are capable of responding and are doing so. Instead, you should retrieve and recover the marine, dragging them to safety and treating them.
Another example would be dragging a marine back from the frontlines who is in critical condition or fireman carrying them, with an escort who has a broken arm - if you are ambushed, although you have somebody combat capable, if they are not effective enough to defend you and themselves, you may step in and go on the defensive if needed, but should hold off on doing so if possible. If you neutralize the threat, for instance put it in to critical condition, you must then step away and let the marine deal the finishing blow.
In my opinion, the only exception to this - that of having to leave a xenomorph in critical condition - would be in the event of a marine being devoured by the xenomorph. The only feasible way to save the marine would be to kill the xenomorph, and ergo, I feel it would be reasonable to do so - circumstances pending, you must also not obviously chase it to the ends of the earth.
Confirmations
Are you familiar with the Synthetic Programming and Guidelines? Yes
Have you read the application process page? Yes
Do you understand that any player - donor or otherwise - can have their whitelist status revoked should they break our rules or the Synthetic Programming Guideline? Yes
Do you understand that you cannot advertise your application on any platform for votes. Do you also understand you may not edit this application 1 hour after it has been posted? Yes
Have you been banned from CM in the last month for any reason? Do you have any active jobbans? No
Are you currently banned from our Discord, and if so, why? No
Discord Ban Reason -
Other Information
Do you have anything else you would like to include about your application? I really do wish to get the synthetic whitelist, if only to help out on lowpop operations - but, if this application is denied, I fully accept that fact, and will likely reapply in another few months regardless. All I would ask in that case is simple tips on how to improve my gameplay, if that is the issue - I already go to great lengths in an attempt to improve by recording my gameplay if I feel I have made a mistake and going over it to try and correct it in future, along with asking for input from others on the discord about my FOB design and similar.
My biggest failing may potentially be map knowledge - I know the names and how to navigate to the major locations on all maps, and how to find the LZ from any point on any map, but for smaller, niche areas I may not know what they are colloquially called or similar. I also feel as if it would be rude to name specific people who may be willing to vouch or say I am competent - although I do know that they exist, I do not wish to advertise, directly or indirectly.
I do also, however, recognize my own mistakes - as I am only human. The majority of these are more related to my judgment calls or my own physical limitations (as in, lag) than support abilities, however I have slowly and systematically been eliminating these mistakes - but still, sometimes I am plagued by miss inputs and forced to try and click on a guy for a second or third time to defib him. I am also aware some of my answers are extremely long form - and having read over synthetic applications, I know it isn't needed for them to be long, but I feel like conveying all of my points only really works in those long forms, and I am also just really nervous about it. I have just spent the last 10 - 20 minutes working up the will to post this, and feel a little lightheaded even now.
I will also add that after posting my application I will likely be asleep, and thus will answer questions when I wake up - it is currently 4 AM for me.