Sick of those pesky marines stopping you from getting those sweet sweet deaths, as you get dragged away screaming in salt laden fury alone. Tired of annoying engie's building barricades that do nothing but stop the xenosRunning into your mighty PBs to dieKilling you mercilessly and with ease. Fear no more friend of friends with this simple guide you will have the clearest firing lines to allow lurkers to pounce you with no problems.
Gear:
Suit
M37A2 Pump Shotgun,
Attachments: Barrel charger, Magnetic harness, angle grip.
Ammo type to take: Slugs (Bonus points if you get incen slugs)
Back
M240A1 Incinerator Unit, Exchangeable with the pulse rifle below.
Attachments: Magnetic harness
Ammo:... yes
M41A Mk2 Pulse Rifle, Exchangeable with the Flamer
Attachments: Mini-flamer, Barrel charger, Red dot sight
Ammo: AP
Armor: Heavy pattern marine armor.
Storage: leave empty
Belt
Shotgun ammo belt filled with whatever you like really (If its anything but slugs you risk running out of slugs, dont do that)
Boots
Forget the knife, chances are you didnt even know you could put one here
Pockets:
Intel pouch, You wont use it but hey at least it LOOKS like you were trying
Small general pouch, does the same thing as your pocket, but worse. put a single random floor pills in this.
Walkthrough
Alright well done youre all geared up and ready to go now i know its tempting to start the good lords work but first things first off to medical. What youre going to want to do is ask for iron sugar. As much as possible, If the doctors make it and give it to you EAT THEM ALL WHILE STARING STRAIGHT IN THAT DOCTORS EYES. They know theyve done even if you don't. Go sit in the alamo and wait,Go outside and kick a puppyprey to the good lord or something to get in the right mindset by the time you come back marines should be loading onto the alamo. HOLD.Have a smoke, blow smoke in a babies face then come back.You should now be planetside. Push to those doors and get off the alamo, dont wait just push even if it takes 10minutes to get off and you need to punch an alpha or two. Quick there in the shadow on the otherside of that marine from you, was that a crit drone? (even though not a single other marine has fired a single shot) Shoot quickly.Use the free flare you just FFd and sent flying to see that no it was actually just an oil spot on the floor before his armor light turns offCheck on the poor marine you just mercd, Well done first obstacle out of the way AND you got some utility out of it. Run out to where the front marines are making their way to the known hive spots.
This is where its going to get tricky, you need to stay alive until open combat begins. Do this bysitting in the middle of your squad and shooting ANYTHING that moves in the darknessmovong carefully and never alone and keeping an eye on your surroundings, Any surrounding xenos will see this andknow you are their greatest assetbe wary.
Did you live? of course you did,sure 3/4 of your squad has broken bones and is evaccing but hey just attach to delta.Now the killing ofmarinesxenos begins. Remember the flame unit we bought? Nows the time to take it out. Whether you are using a pulse rifle or flamer you want to wait until an OB or CAS strike hits, Now run out ahead of the rest of the marines you are the spear tip,dont forget to flame as much as you can, especially on diagonal firing lines.Xenos hate fire marines not so much (obviously i mean they bring the flame throwers so they must like the fire). See that SL getting pounced on by a lurker, quickly save him and shootimmolating him completely as the lurker dodges easily slashing his head one more time popping it offthe xeno with a slug to knock it back. Never use the rifle part of the pulse rifle, only the flame unitthe reason is simple really, you just wanted to take the AP/Attachments so others couldnt
Keep this up and you'll be solo fighting the hive in no time and getting that thirsty thirsty glory.
WARNING! Experience may vary