User Tag List

Page 1 of 2 12 LastLast
Results 1 to 10 of 16

Thread: A good update idea? [for grenades]

  1. #1
    Junior Member
    Join Date
    Mar 2019
    Posts
    4
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Lightbulb A good update idea? [for grenades]

    Recently I got an idea for a new update. To clarify it: A Grenade Update.
    I thought it would be really cool [and realistic] if the grenades being in a explosian/fire radius would explode too even if they are in boxes or in the armor. This would overpower suicide bombing [with HEFA] but would on the other side make grenades less overpowered [ I mean which marine would like to get killed by the grenades in his armor because he ducked the throwing up?]. So it would be pretty good for Xenos and Humans because it gives both of them a benefit from this update and the benefit is that it is way more realistic.
    What are your opinions to this update idea?

  2. #2
    Primordial Member
    Join Date
    Dec 2018
    Posts
    1,902
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Hehe... No.












    And fire already makes them go "boom".

  3. #3
    Senior Member
    Join Date
    Dec 2018
    Posts
    291
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    If you ask me, I�d nerf grenades to the ground. They hurt more marines than xenos

  4. #4
    Senior Member
    Join Date
    Mar 2019
    Posts
    367
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Smartgrenades! Basically a smartpistol on a tiny turret and 20 shots.

  5. #5
    Junior Member
    Join Date
    Dec 2018
    Posts
    8
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I want an update where all live grenades are turned into training grenades and the few training grenades are live. No swapping of sprites either. Fuck heFFa

  6. #6
    Primordial Member
    Join Date
    Dec 2018
    Posts
    1,092
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    They already basically removed this from the game once when they made fire not explode grenades all at the same time (and take longer) because people were taking entire boxes of grenades and making 1 giant bomb and instakilling every xeno that got near it. So they probably wouldnt do this either cause it would cause the same thing.

  7. #7
    Senior Member
    Join Date
    Jan 2019
    Posts
    194
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Imagine if you could pick up grenades and put the pin back in them?

    It would probably make them useless in HvH but still.

  8. #8
    Senior Member
    Join Date
    Mar 2019
    Posts
    367
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Heraclitus View Post
    Imagine if you could pick up grenades and put the pin back in them?

    It would probably make them useless in HvH but still.
    Problem with that is that it's not pulling the pin that sets off the timer, it's releasing the spoon.

  9. #9
    Primordial Member
    Join Date
    Dec 2018
    Posts
    1,902
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by juliansl View Post
    Problem with that is that it's not pulling the pin that sets off the timer, it's releasing the spoon.
    In standard USCM nades there is no pin, or spoon. Simple button on top.

  10. #10
    Senior Member
    Join Date
    Mar 2019
    Posts
    367
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Ahh, nice to know.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •