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Thread: With the addition of mutators, any talk about adding Radioactive damage being added?

  1. #21
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    Hehehehehe

  2. #22
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    Kinda late to add in my two cents, but I'm pretty against this. It just seems like giving another straight advantage to xenos and putting the marines even further down. The stuns from throwing up after rads and forcing medics to have to shoehorn yet another type of meds into their loadout isnt that great of an idea. This would let xenos eliminate marines for a significant portion of time with a single swipe even if they dont break a bone.

  3. #23
    Senior Member Madventurer's Avatar
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    I could see radiation being a nifty addition to events, but normal gameplay, nah.
    Tyson 'Bunny' Sphere


  4. #24
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    Quote Originally Posted by Madventurer View Post
    I could see radiation being a nifty addition to events, but normal gameplay, nah.
    :methinks: like the engine room :methinks:

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