I have to agree with the others, LV was better before the fog gaps were introduced and when the fog would drop at the exact same time every match.
We did sometimes get some crazy Marine rushes that steamrolled the benos but that was ages ago. And now with xenos maturing faster I don't see how that would be nearly as much of a problem as it used to be.
Also, I highly doubt that the percentage is 2.7% for three fog gaps. Almost every round I have played on LV in the past three weeks has had three fog gaps, if anything that seems to have the highest chance of happening. Bridge is practically always open 95% of the time.
Hydro and Bridge take forever to capture when nightmare spawns vines. Marines will loose like 40% of their force right there sometimes before ever even reaching the bridge. Whats the strategy here? Just meta CAS/OB the entire thing 10 seconds after deployment? Because literally nothing else works.
Also, the refusal to go back or test something else seeing as how these changes made LV worse in most peoples minds seems strange. It brings back memories of Mutators. I don't understand why things can't just be reverted if they aren't clearly more fun.
Is the point of adding something just to add something or to actually make the game better?
That said, LV and Solaris are the best maps we have. Ice, Prison, Trijent...these maps aren't nearly as good.