So I'm here to talk about the weapon Triangle/Square.
Key:
This --------> That | === | This effectively counters That
This -----x----- That | === | This AND That are equal in power OR counter each other depending on the situation
So here is the what I have come up with:
Flamers ---x--- Everything except Ravagers | | | (This one is kind of like a neutral)
Shotgunners -----> Melee Xenos
Melee Xenos -----> Ranged Marines
Ranged Marines -----> Ranged Xenos
Ranged Xenos -----> Shotgunners
Go back to the top
Flame:
Flame is a VERY powerful tool against the xenos, but if you're trying to save a buddy that just got pounced ... wweeeeeell you're gonna have a hard time.
Meanwhile, xenos can also catch you by surprise before you even get a chance to flame them.
Shotgun:
So INCREDIBLY robust against melee xenos I cannot even BEGIN to tell you how ... just go find out for yourself.
However, lack of range means spitters can just spit at you all day.
Melee Xenos:
Very powerful against Ranged Marines due to their lack of stopping power.
However, come up with a face full of buckshot and you can kiss your ass goodbye.
Ranged Marines:
You out-range all the xenos, use this to your advantage. You effectively counter spitters trying to get you.
Get pounced by a Melee xeno ... you're in trouble.
Ranged Xenos:
Very powerful against Shotgun marines, as shotguns lack the range that you have.
Going up against a marine with a rifle however, you may want to re-consider your plan of attack.