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Thread: Xenomorphs - Delaying

  1. #1
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    Angry Xenomorphs - Delaying

    Your Byond ID?
    Asian_047

    Your character name?
    Jaidon 'Buckshot' Wise

    Accused Byond Key (If known):
    XenoMain69

    Accused Character Name
    Ancient Empress (420)

    Approximate time and date of the incident (Central US Time for fastest results)
    2:00 AM

    What rule(s) were broken:
    Delaying

    Description of the incident:
    Ancient Empress (420) ran away as one of the very last xenomorphs alive using the frenzy pheromone, neuro spam and queen screech. By doing this they delayed the round by more than HALF AN HOUR. By depriving marines of our entitled victory and by intentionally increasing the entire round timer to an unnecessary length, she was essentially GRIEFING marines, and all just so she could drag out the round for the sake of salt. It was delayed so much that the admins had to step in and tell her to suicide charge or risk an abomb, they even admitted on discord that they would have DRAGGED out the round even longer! In fact, they REFUSED to stop delaying the round and had to suffer an abomb. This is NOT the first time xenomorphs have done this

    Evidence (screenshots, logs, etc):
    Logs should show this

    How you would punish the accused:
    Warned not to do it again. Ban from xenomorph, survivor, and marine. What stops them from being a marine and delaying another round?!?!

  2. #2
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    This is in the General Discussion subforum, not in the player report subforum. To be treated like a player report (investigated and resolved by a manager) it needs to be in the player report subforum. If this is what you want, please inform us and we will move the thread to the proper subforum.

  3. #3
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    This is clearly a parody post

  4. #4
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    Hehe... Admemes are so out of touch.

    Even if it wasn't a joke then delaying players aren't the one who should receive report. Admemes have thousands ways to cut delays in short. From harsh A-bombing to spawning blood hounds from ghosts.

  5. #5
    Senior Member Steelpoint's Avatar
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    It'd be easier to just add a mechanic that helps the Marines win when the Xenos are down to single digit numbers (5 or so) for a extended period.

    Give the CO a free rader scan akin to Trijen Dam if the xeno pop remains under ten xenos for twenty minutes so they can hunt down the last xenos. Drop pod in a squad of PMC/Marine reinforcements to help speed up the round. Etc, etc.

    When we get to this (uncommon) point where a bare handful of xenos are delaying a round, I think we'd all be better served in speeding up the forgone conclusion than delaying the round further.

    At least with Marines, it's much harder for individual Humans to delay the round inbetween Escape Pods offering an escape option and that the Almayer is very close quarters AND xenos have thermal vision.
    This is war, survival is your responsibility
    Captain Alan Bentway
    Synthetic: Nicholas
    Hunter Kwei Ikthya-de

  6. #6
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    Better safe than sorry, lots of new players need help figuring out how the forums work.

  7. #7
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    Light armor and AP QF carbine gang to stop the delay

  8. #8
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    Xeno delay > Abomb and player report.

    Marines make autism fort and delay > IC issue

  9. #9
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    Autism fort that at best delays for 25 minutes because that's the hard cap limit on round end? Yeah you bet that it's an IC issue

    Xeno delay that can get up to 2 hours, forcing dead marine AND xeno players to wait while you have your own selfish fun just because it suits your power trip? Yeah, abomb.

    Also this isn't even a player report lmao.

    Also marine forts that reach a high enough autismo meter gets abombed/the creator teleported out too, but sure my dude.

  10. #10
    Senior Member Aceluke's Avatar
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    You do realize only autism forts at round end aren�t allowed. Not FoB�s and legitimately held areas and group strongholds. God I don�t get people sometimes.
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