Moderator Application
Personal Information
Byond ID? Tactical 445
CM Character? Mark 'Sherman' Wilson
Are you 16 or older? Yes
Timezone PDT
On average, how many hours are you available per week to moderate? Around 20 hours a week, can vary. Some weeks a lot more, but almost always 20 hours on average.
Qualifications
Do you have any previous experience in being staff (not just SS13)? Not really.
Do you play any servers aside from CM-SS13? Yes, Bay on the side, used to play fallout 13.
Provide links to any previous Colonial Marines applications that you've made
Provide links to any previous Colonial Marines applications that you've made:
Are you currently a staff member elsewhere (not just SS13)? If so, where? No
Have you ever been banned for more than 24 hours on Colonial Marines? No, not other than that SSD ban. (At least I think)
Have you ever been banned for more than 24 hours on ANY server? If so, which server, when, and what for? About a year and 8 months ago, give or take, I was banned from yogstation. I was a noob and opened a plasma container in medical, someone had a lighter and it lit on fire. Killed a bunch of people.
Are you familiar with the chat program Discord (its use is required)? Yes
Communication is a vital part of being a Moderator. Are you willing to actively do so with the team? Yes, of course.
Common Staff Situations
A player randomly shoots someone at round start and MPs have detained him. I would determine if it was a miss click with a log check, I would look at how many shots were taken. If it was only one, I would probably leave it as an IC issue
If this is not the case, I would check to see if it was an issue of improper escalation or griefing. If so, a ban or warning may be placed, along with a note.
The severity of the punishment would depend on the players notes, if it was a first time offense, I would probably warn. If this was something that he does all the time, I would pop him a 3 to 24 hour ban. Depending on how bad the players history is.
A player ahelps that a predator has violated the honor code when killing him, what should you do? I would encourage the player to file a report on the forums, I may also let the council know what happened. But this is a whitelist issue and there's not much that I could do.
You see a player walking around the ship naked and clearly lost at roundstart. Firstly I would attempt to notify an active mentor about him. Although this is a job for mentors, if none are on, I have absolutely no issue with helping the clearly new player get the hang of things.
A player is being very rude to you in adminhelps, calling you names and arguing everything you say. He is requesting to speak to an Admin+ staff member. I don't have to redirect him to an Admin+ staff member, I would encourage him to file a staff report on me via forums if he is unhappy with how I am going about the situation. I would also give the player a note, and give him fair warning about his behavior. If he keeps it up, I would probably mute him from ahelps (if mods have that power) or place a 3 hour ban.
A player ahelps that a marine is named 'John Doe', how do you deal with this? I would warn the player about his name, notifying him about the servers name rules. I would then proceed to ask him to choose a new name and change it for him.
You see a Maintenance Tech running around in armor and carrying a rifle. The security level is green and there has been no threat to the ship in the round at this point. This COULD be interpreted as slight LRP, but not really. IC issue, as long as I don't see actual rule breaks, it's fine.
A Marine ahelps that they were killed by a survivor. It is early round, the Marines have just landed, and the survivor claims that they were outright hostile to all Marines from the get-go and openly stated their intentions. How do you deal with this? I would check logs, and ask everyone involved about the situation. If I find that the survivor WAS hostile from the start, I would inform the marine about how survivors are allowed to be hostile, as long as it wasn't a sudden turn in hostility, but active since the start.
You receive an ahelp from a player stating that an MP has locked them up in permanent confinement for running into Requisitions and taking an attachment that was laying around. Firstly I would get both sides of the story, and check through the logs. If for some reason there actually was a perma justified law break, I would classify it as an IC issue. Neither trespassing nor theft justifies perma. If these were indeed the charges that the MP placed, I would inform him that charges cannot be stacked. I would check the player notes and instruct him to decrease the sentence, with a reminder about the rules of marine law. I would note him with a warning, and check to see if this is an ongoing issue with him. If so, a jobban might be placed.
The round is stagnating. There are 30 marines and 4 aliens. The marines won't leave the ship, and the aliens won't attack. What would you do, to "encourage" the sides to engage each other? Probably try to get the aliens to attack with a QM message, "My children, now is the time to attack, finish the tallhosts!" Or something. Could do some messages to the CO and what not if that doesn't work.
You are playing as a medic, and another medic overdoses all your patients and prevent marines from being revived. It seems like it may be on purpose. How do you deal with this situation? I would yell at him in IC, "Hey, you're literally killing everyone with ODs!"
I would also notify another staff member, asking them to investigate him for possibly griefing the poor wounded saps.
The round ends, a Marine starts shooting a hostile CLF member and the CLF member ahelps about being killed after the round ended. I would inform the CLF member that EORG does not apply to other hostile foes. AKA hostiles can keep fighting after end of round.
A Marine is running around disarming, punching and stealing gear at round start. You receive an ahelp from one of the victims. I would check the logs and get the evidence. Check the player notes, and warn the player for round start shenanigans. Punishment may be more heavy if this is a frequent occurrence.
You receive an ahelp from a Marine saying that he was killed by another Marine. When you ask the murderer why, he said it was because the other Marine had punched him. I would check logs and see if their statements are true. I would check the player's notes and see if this is something he does a lot. If this is not frequent behavior, I would give him a note and warning. If this happens all the time, a 3 hour ban for Improper Escalation may be placed.
You find out that there is an improper mutiny occuring. The mutineers are rallying together and preparing to storm the CIC. How would you attempt to resolve this situation? Okay, I would LOOC and or OOC the group, depending on the size, and inform them of Rule 17 (mutiny rules) and ask them to cool it down, or proceed with the proper procedure of mutinies. If these standards are not met, bans may be applied.
I would ask for the five mutineer names, and a valid reason for their mutiny. Along with the reminder of required revivals on both sides after the mutiny.
There are minor racist comments going on IC. 9 of the 10 people are laughing and RPing but one player gets offended and Adminhelps about it. I would kindly ask the group of players to slightly cool it down as someone is not enjoying the comments. Although I would still inform the Ahelper that minor IC racism is indeed allowed within CM.
A marine opens fire at round start in briefing killing multiple marines and instantly logs off. That's a straight up case of griefing. 7 day ban, file for perma. Ask the wounded to Ahelp so they may be healed.
You see a player playing a Xeno larva/chestburster run towards the frontlines straight from the Xeno hive the second they burst and die. So I would question the player to see If he actually didn't mean to do it. Probably proceed to temp/job ban him, with a player note. Severity of the punishment will depend on the note history concerning this rule break. Player could also be new.
You see a Xeno memeing, saying AYYLMAO, REEEEEE etc in hivemind chat, as well as insulting the Queen. Warn the player for LRP, informing them of rule two. I would proceed to note their account.
A Xeno player calls the shuttle a "dropship". A different Xeno player ahelps that it's low role play to call it a "dropship". I would inform the player that hivemind is a translation of whatever weird language benos think in, and that saying "dropship" is totally fine.
A Command staff player at briefing near round-start mentions there are aliens on the planet. You receive an ahelp from a marine regarding this. I would inform the player of the RP and metagame standards placed within the rules, giving them a note, and a stern reminder that the marines do not know of the xeno existence before landing. Heavier punishment may be applied if note history justifies it.
You find a Marine killing another Marine on the EVAC Pod to take the last spot and claims it was RP as he was saving himself. There are two other marines in the pod along with him. Okay, I would get the stories of all four players, asking the spectators what happened. If there was a good amount of RP, and the marine was quite literally saving his own life, then I would classify it as an IC issue. Thorough log check would be needed.
If it was clearly improper escalation, I would note and warn the player, bans may occur depending on note history.
A player insults you after you warn them for a minor issue and begins ranting in LOOC or dchat about staff and mentions you specifically, referring to you as an 'idiot' and a 'retard'. I would ask them to cool it down, probably giving another warning or note. I would refer them to staff reports if they feel I did not do things correctly. A mute would be justified if they kept ranting on. This would probably be best handled by a different staff member though, the person is clearly upset with me, and my hand punishing him further would only piss him off. A note check would also help determine the punishment.
A player ahelps saying he was hugged by a Xeno when he was ssd, and wants the larva be removed from him via admin powers. How do you handle the ahelp? There's nothing I can do for him in this situation, I would classify it as an IC issue, probably referring him to go to medical to fairly get it removed.
You see a fellow staff member give wrong information in an Adminhelp or incorrectly enforce a rule. I would report the situation to the staff manager/head, With the provided evidence. Maybe bring the issue up on a staff channel. If it's misinformation, I would probably just inform him about the information he got wrong.
Two staff are arguing in msay if an ahelp is breaking a rule. Because the staff who took the ahelp thinks the player broke a rule, they ban the player based on their interpretation of the rules, with others thinking the person was fine. What would you do? That's not really something I should be getting involved in, or trying to handle. I would ask them to take it to a staff channel, or tell the mod manager/higher up about it. Not really something I can resolve.
Why would you like to become a moderator? I would like to become a moderator because I have been a proud member of this community for a long time, and I would like to further involve myself by becoming a staff member. I want to add in my helping hands, and become a furthered value to the community. I want to ensure that everyone is having fun, and the rules are not being broken, ruining people's rounds.
In your opinion, what is the most important quality for a moderator? Patience and a sense of maturity. You need to stay calm and collective. You need to be able to make decisions with an open and unclouded mindset.
Anything else you CM is probably the best game I've ever played. Got more hours in here than everything, so becoming a staff member would be awesome.
A thanks to all those who took the time to read this massive wall of answers. Thank you for having the patience to look into my application and consider me.