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Thread: Semi-Official Community Discussion about Development Changelog May/2019

  1. #11
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    Help me out with this one: is the warrior lunge an actual lunge or a teletransportation technique? because it can't be stopped no matter what you do. the mob insta-appears next to you with their lame ass grab.


    EDIT: Regarding guns, rifles are back to where their were, the smg is shittier than ever and the shotgun it's a bit rusty yet.


    EDIT of the EDIT: I think warriors need a lookout, are they supposed to be fast as runners?

    (I'm updating this on live-gameplay)
    Last edited by Heckenshutze; 05-03-2019 at 09:16 AM.

  2. #12
    Senior Member Steelpoint's Avatar
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    The new squad requisition rooms, while early days, seem a promising addition.

    I feel we need more information and propagation of this information to people to ensure its success. I believe, though I cannot confirm due to my bad luck, that Specialists can also access and vend from the squad req rooms in addition to the Squad Leader.

    The primary drawback I can see from this system is that it straddles the Squad Leader with another task they have to do, one that occupies a portion of their time, and Specialists seem to not use the vendor to assist (assuming they can).

    Nonetheless, I feel the system, as well as relieving the inane Requisition issues, helps solidify the Squad Leader in the squad and further enhances their possible influence over their squad.

    PS: The actual rooms could do with a proper line system, also maybe the glass into the room could be further reinforced to stop the unga hoard at times.
    This is war, survival is your responsibility
    Captain Alan Bentway
    Synthetic: Nicholas
    Hunter Kwei Ikthya-de

  3. #13
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    The squad requisition rooms seems pointless for latejoins, the SL sure as hell isn't going to man it because they're either dead or busy planetside.
    So yeah, the SL might as well just vend everything and toss it for latejoins to pick up before first drop.

  4. #14
    Senior Member Steelpoint's Avatar
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    Perhaps a feature that the SL can unlock the vendor for the Marines to vend their own items.

    Or, for sanity's sake, the vendocs can unlock after the first dropship has deployed.

    Otherwise, I do agree that the vendors kinda become wasted after the SL deploys since no one is going to man it.
    This is war, survival is your responsibility
    Captain Alan Bentway
    Synthetic: Nicholas
    Hunter Kwei Ikthya-de

  5. #15
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    Granadier Spec is now official Spitter perma stun master of CM

  6. #16
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    Change shell colors back. Literally nobody wanted or needed them to be changed

  7. #17
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    The buffs to marine defenses, as well as the slow-regen armor on xenos, incentivizes long ass drawn out rounds. It's obviously not a welcome change from an administration standpoint, either. Admins have to step in a lot of the time and force a play, or clean up items on map, because long rounds just get laggy as fuck. While long rounds happened before now, I don't think I've ever seen as many packed into such a short amount of time.

  8. #18
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    Can this "temporary testing" changelog just be incorporated into the real changelog already. You know, like it used to with shit such as Hive Memory that also gets deleted from changelog once the idea got scrapped.

    One of the other things I've noticed is that they added what is basically "cave wall maze" as nightmare addition for LV that replaces tfort.
    Seriously, fuck. At this point "temporary testing" might as well be an excuse for stealth changes.
    Last edited by Ttly; 05-05-2019 at 03:23 PM.

  9. #19
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    Warrior lunge still broken as fuck.

    Healing damage is now also a cancer because the most minimum wound takes a lot to heal unless you're treated with drugs. What's the whole point of bandages and such, then?
    Last edited by Heckenshutze; 05-05-2019 at 03:25 PM.

  10. #20
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    Is the changelog broken? There is no entries on February and middle of January.

    Also apparently few months ago (non specific) dropship engine attachments were made unmeltable due to xenos being able to just you know, melt the darn thing off and those weren't ever listed and when I asked about it, it was a "policy change" and thus doesn't warrant being put into changelog.

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