How far a burrower can go when he burrow?
Do you plan to change burrower so an unmanned flank can be protect with cades and sentinel?
How far a burrower can go when he burrow?
Do you plan to change burrower so an unmanned flank can be protect with cades and sentinel?
Do you plan to make that xeno can build on top of weed and not like now remove weed and replace it with a resin wall?
Do you plan to change how weed behave?
Are you open to suggestion on github to change how weed behave?
https://gitlab.com/cmdevs/ColonialMarines/issues/7280
Last edited by Julian56; 07-30-2019 at 05:54 PM. Reason: i have make a suggestion check it out
Hello just wanted to say fantastic work. Hands down the best server I've played on with so many great features that I'm learning every round.
I like to play as Maintenance Technician and help around but noticed that I can access areas like the high-sec storage but not squad prep, requisitions and medbay. My question is are these areas restricted from us for some OOC reason like past players abusing something? Would we ever be allowed access in the future? I only ask because multiple rounds now I've been asked to repair something in these 'restricted' areas and only about half the time someone is there to open the doors for me and more then half the time they get bored watching me repair and run off without really realizing they've trapped me in essentially.
Thanks
How you set up GitLab CI, if you set up(need it, because migrate from Travic CI)?
Will preds get more weapons and traps to mess with marines and xenos?
Will there be maps in which marines can use unique vehicles to travel around the map or that have more levels but smaller in size?
Will there be a map that is mostly ocean and marines can use unique equipment to go underwater and xenos can too or get a caste for water fights?
Will xenos remain with same models from now on?
Will there be more attachments or a marine role that can make marines custom ammo?
Will there be a hvh game mode in rotation except extended?
Will there be more options in defcon assets?
Will marines get more guns?
Preds are not a priority, so only if we have time
Doubt it
Doubt it
Yes for attachments, nothing about marine role - not being planned
Yeah but not this year probably
Nothing is decided yet, but we might look at that soon-ish
Besides potential new Specialsts? no. We need a niche for a weapon, L42 had a really small niche, don't see anything new
Are there plans to re-implement the researcher autopsy mechanic?
Will you ever bring back an atmos system?
Will zombies mode ever be in rotation?
Will doctors ever get their burgundy scrubs back?