Look, I like exploring the map to collect intel as much as the next guy, but thinking on the whole DEFCON scope, was intel a good addition? I mean, considering how maps are designed and how easy it is for a group of marines to be isolated from the main group and destroyed, was it a good idea to add a role that focuses on moving around the edges of the map?
Personally, I think that DEFCON needs some changes, but for them to be effective some mechanics might need to be scrapped; intel is one of those mechanics. However, since we have all these sprites and bits of code made just for that mechanic, I was wondering how the players feel about it: is it worth keeping or should it be replaced?
It's not like we have had any major discussion about it anyways