Name:Johan 'xenomain' Blaine
Role: PFC
Equipment: M41
Traits: very neurotic, industrious, psychopath
Skills/Passion: construction, mining
Look: black Elvis type hair white guy
Name:Johan 'xenomain' Blaine
Role: PFC
Equipment: M41
Traits: very neurotic, industrious, psychopath
Skills/Passion: construction, mining
Look: black Elvis type hair white guy
Can Gerdy Join?
Alright.
I fixed the entire situation with my minecraft addiction, and the mysteries and tortures of StarSector.
I am back to doing Rimworld runs.
I'll be readding the same set of characters, making abit more new formats, and adding in some of the more recent characters in this run.
xoxo
FORMAT FOR ENTRY This will make the process of making a character easier.
NAME: Dee Cressman
TRAITS: Abrasive, Tough, Neurotic
BACKSTORY: Spacer, Mistrusting, Practical
AGE: 27
ROLE: Officer
CHARACTER: I dunno, practical-ish hairstyle.
PASSION: 2 intel, 1 crafting, 1 social, 1 medic.
EQUIPMENT: Mod88, combat knife, sunglasses.
DISABILITIES: Neck Scar
CM Discord Name: prophetb1
Last edited by prophetb1; 08-17-2019 at 06:08 PM.
HEY THERE FOLKS! GUESS WHO IS BACK AT IT!
That said, I apologize for the very lack of details since the third event. That said, the future is going to be different!
I am no longer updating this thread with updates on current runs, I am solely on discord-only as its faster to record and show all, (I do livestream the rimworld run from time to time whenever I have free time)
This thread will be used to announce special events or other future characters, sooooooo that's a hope.
HEADS UP! TODAY HALLOWEEN EVENT SPECIAL!
Player characters can join the game as SCP foundation outfits. There are 5 roles to go off of as of now along with stats:
MTF: Will have base stat of 5 across the board, Shooting skill add by 4. Outfitted as a MTF (Loaded with a MTF outfit, Plate Carrier, and an AR or SMG)
Security: Will have a base stat of 5 across the board, Melee, Social, and Medical add by 3. Outfitted as Security (Loaded with a Security Outfit, bodyvest, and a SMG)
Staff: Will have a base stat of 6 across the board, Split by 3 roles (Janitor: adds planting/artistic/crafting by 3, Researcher: adds intellect/medical by 3, or Servicemen: adds construction/crafting by 3) (Outffited based on your roles, will have no proper weapons)
D-Class: Will have a base stat of 4 across the board, Melee, Mining, and Animals are added by 2, and will have a 1/12 chance of getting a randomized skill added by 2 more. (Outfitted as prisoners with knives)
Agents: Will have a base stat of 5 across the board, agents will have a choice to add by 2 on 2 certain skills. (Outfitted with a suit and bodyvest, Tacticool pistol.)
Ooooof D-class Goosen. Same loadout as previous:
Traits-Pyromaniac, chemical fascination, volatile.
Skills-Social. Incapable of firefighting, dumb labor, violence.
Looks-Obese, red hair and moustache. Would make a mighty fine hat.
Goosen Dagen-casual marine
Write Cabal in as whoever.