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Thread: Ideas for new Specialist Roles?

  1. #11
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    Eh, i would love to see a chaplain, but definetely not a chef.

    Literally, cooking is one of the only things that keeps researchers and MTs distracted other then their own useless jobs that can usually be done 5 minutes in the round, then it's pretty much over.

    Researchers barely even bother getting xeno eggs anymore because it just became a boring gimmick. MTs without nothing to do will just wreck havoc and chaos on the Almayer and steal Jones and the CO's booze, or some low roleplay shenanigans. I definetely would not like to have a chef as an official role when we literally have other people already performing this.

    If you're hungry, eat MREs.

  2. #12
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    Would love to see a Chaplain, more flavor in general is always a big plus for me.

  3. #13
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    RO/RM is good. Might main it when happened

  4. #14
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    Super MP

    - Can teleport behind wanted marines, even if they are planetside
    - Beam people directly into permabrig
    - Whistle that can stun similarly to queen screech
    - They can detect predators who stole marine tech

  5. #15
    Senior Member SirMandrake's Avatar
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    Quote Originally Posted by lurkermain View Post
    Super MP

    - Can teleport behind wanted marines, even if they are planetside
    - Beam people directly into permabrig
    - Whistle that can stun similarly to queen screech
    - They can detect predators who stole marine tech
    Would need a built in macro to yell "I am the law"
    Goosen Dagen-casual marine

  6. #16
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    Quote Originally Posted by lurkermain View Post
    Super MP

    - Can teleport behind wanted marines, even if they are planetside
    - Beam people directly into permabrig
    - Whistle that can stun similarly to queen screech
    - They can detect predators who stole marine tech
    Would this role have BE privileges in addition to the ability to beam marines into perma-brig? Or possibly instead of the ability to beam marines into bermabrig?

    The idea of more shipside RP roles is neat, but I would be worried if there are too many of them. I would hate to see a low pop round with 30 marines, 15 command and support staff, and 20 shipside RP roles.

  7. #17
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    Quote Originally Posted by UnwaveringGrey View Post
    Would this role have BE privileges in addition to the ability to beam marines into perma-brig? Or possibly instead of the ability to beam marines into bermabrig?

    The idea of more shipside RP roles is neat, but I would be worried if there are too many of them. I would hate to see a low pop round with 30 marines, 15 command and support staff, and 20 shipside RP roles.
    they don't really worry about lowpop when making changes or balance or whatever.

  8. #18
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    Quote Originally Posted by lurkermain View Post
    Super MP

    - Can teleport behind wanted marines, even if they are planetside
    - Beam people directly into permabrig
    - Whistle that can stun similarly to queen screech
    - They can detect predators who stole marine tech
    Now I'm imagining a Predator picking up an M41A and discarding his usual gear.

  9. #19
    Senior Member Nicksone's Avatar
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    Quote Originally Posted by juliansl View Post
    Now I'm imagining a Predator picking up an M41A and discarding his usual gear.
    Biggest meme is you all do not read predator honor rules
    "Don't make me put this beanbag in a place where it fits marine."


    Medic/Doc : Nick 'Bitter' Sweetwater
    Predator : Aenth An'th

  10. #20
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    Quote Originally Posted by Nicksone View Post
    Biggest meme is you all do not read predator honor rules
    There is nothing in the honor code about using marine gear.

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