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View Poll Results: Should Xenomorphs be given game play incentives to assault the Almayer

Voters
56. You may not vote on this poll
  • Agree

    30 53.57%
  • Disagree

    1 1.79%
  • I am true nuetral

    6 10.71%
  • Don't care

    3 5.36%
  • I am a marine main who hates xeno players

    16 28.57%
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Results 31 to 32 of 32

Thread: Incentive drive game play - e.g. carrot not the stick

  1. #31
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    Quote Originally Posted by Madventurer View Post
    I'll just drop my opinion right here.

    In my opinion, rounds are not about who 'wins', but about having fun and the good story. A good story is not about competitive balance, it's about what happens when forces collide.

    That being said, CM is still a game, so there has to be semblance of balance. It's not fun or a good story that one side stomps the other, the end, PFC Mary Sue gets promoted to Captain and saves the galaxy.

    Ideally, a round is a tense back-and-forth between two groups, until one side gains the advantage or gains the victory by a slim margin. Delay, for example, is not part of a good story. It's the boring mopping up where everybody knows the end result.
    this is objectively the most correct opinion

  2. #32
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    Quote Originally Posted by Freshguac View Post
    this is objectively the most correct opinion
    100% agree. I think admins need to be more proactive about stopping delaying aliens, I have seen 4ish xenos delay a round end by about an hour or two far too often. In that time you could have had a new round going already.

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