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Thread: minor guide to cleverly fuck them xenos up

  1. #11
    Senior Member Dreven's Avatar
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    Quote Originally Posted by MasterShakeEZ View Post
    it just feels like something that goes against the spirit of the game. Like ya you have to be a big dummy to fall for it but at the same times theres a lot of big dummies in the game. Xenos cant remove equipment and im not even sure a satchel is visable on a monkey (it might be idk). What will happen is devs will nerf grenades to only beable to set a max timer to like 10 seconds instead of 5 minutes or whatever. I don't think it should be impossible todo but it is definently lame.

    If devs don't correct it then people will get to where they don't even trust monkies anymore which definently makes the game stupid for xenos.
    "Devs need to ban legitimate strategies because players are too dumb for player driven gameplay"

  2. #12
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    dev man bad

  3. #13
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    Quote Originally Posted by NethIafins View Post
    snip
    1. you underestimate the stupidity of this playerbase by far. It will take forever to get to that point.

    2. ya cause 3/43 isn't almost 3x 1/41. lol those diminishing returns don't make any difference. Unless you have 100% already it will always be better to create a xeno and kill it. Doesn't matter how much it diminishes. Its always better and always worth it. Whats the most xenos in 1 round ever like maybe 100? So every xeno is worth atleast 1% of the point but most likely more than that.
    Last edited by MasterShakeEZ; 08-05-2019 at 08:27 AM.

  4. #14
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    Quote Originally Posted by MasterShakeEZ View Post
    1. you underestimate the stupidity of this playerbase by far. It will take forever to get to that point.

    2. ya cause 3/43 isn't almost 3x 1/41. lol those diminishing returns don't make any difference. Unless you have 100% already it will always be better to create a xeno and kill it. Doesn't matter how much it diminishes. Its always better and always worth it. Whats the most xenos in 1 round ever like maybe 100? So every xeno is worth atleast 1% of the point but most likely more than that.
    ok try this in a round and let me know how it goes

  5. #15
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    Quote Originally Posted by MasterShakeEZ View Post
    2. ya cause 3/43 isn't almost 3x 1/41. lol those diminishing returns don't make any difference. Unless you have 100% already it will always be better to create a xeno and kill it. Doesn't matter how much it diminishes. Its always better and always worth it. Whats the most xenos in 1 round ever like maybe 100? So every xeno is worth atleast 1% of the point but most likely more than that.
    1% of a 10% task of recovering bodies of all xenos.

    Better go and gather new papers and disks

  6. #16
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    Quote Originally Posted by Cakey View Post
    ok try this in a round and let me know how it goes
    in a normal round probably not much but ive been in rounds where we are recovering every single body marine and xeno to try to push it up 2% to get defcon 1 so we can nuke. It can make a difference.

  7. #17
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    I mean, how many xenos have been killed by the LTB cannon? Pretty sure it's higher then the number that has died to a monkey research nade.

  8. #18
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    Really, if benos didn't gather all monkeys before marines arrived and they still have a time to do it after first drop, they were just beating the furhost in the hive, or with Survs instead of doing their job, so they deserve monky bombs.
    Without signalers in nades it isn't really powergaming anymore, it's based on pure luck at this point. Round, or two with heavier use and benos will learn to put after drop monkeys in secure nests fast, this way it prevents any fire and weakens explosions where monkey in secure nest just a resin wall away will be safe.

    Putting objects in human/monkey chests is still in the game? This way a handy reseacher could implant nades and let the monkey go without any equipment.

    By the way, if it is still in the game, we need researchers implanting flashlights ASAP.

  9. #19
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    Xenos can't really do much against suicide bombing. They can't defuse bombs or even know they are there on some marine.

    Also xenos are not fighting isis, suicide bombing is something most sane people won't do unless desperate.

  10. #20
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    Quote Originally Posted by forest2001 View Post
    Still powergaming
    Hey guy, could you uuuuh maybe uuuuuh change the definition of powergaming in the rules, because that's literally like..not at all what it is

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