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Here's a fun strain for the boiler, the psychic boiler, it can no longer lob acid globs, instead it can briefly gain control of target marine for 2 seconds. It can then walk behind a marine and fire several rifle rounds in their back but towards the general direction of the xenos, pretending that the marine is just being utterly careless. The goal is to get as many marines salty as possible at other marines for "ruining their round".
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Burrower strain - Tanker
Can now burrow into the tank and throw the TC out and take over the tank. Will need a second xeno to be their gunner.
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Looks like the devs took some of these ideas for the rav! Current rav is worthless, you can get a strain toun-shittifiy it or play a worthless meme-strain that shoots shrapnel
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Runner - Thief
When the runner pounces on a marine two random items in their belt/backpack/back/webbing etc slot are taken by the runner, the items are dropped by the runner after 15 seconds.
Portal Crusher
The Crusher can place two portals only it can use, entering a portal causes it to emerge at the other portal maintaining the same speed and direction.
Queen - Final Showdown
After a 60 second delay, the Queen uses her psychic powers to teleport all marines and xenos into random locations in a 25x25 arena.
Last edited by Saytkl77; 09-08-2019 at 10:07 AM.
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Any - Pills here!
Be able to kidnap a medic, said medic can now use pills to heal you, and only heal.
Dying kills the medic too.
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Kamikaze runners! That would be awesome. Kinda like banelings from Starcraft
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Drone - Hunter
Trades your ability to build at all and spread weeds for increased health, speed, and a headbite ability. Headbite has a wind-up (should be just a bit shorter than it takes to recover from a tackle so that the drone has to act fast) that destroys helmets with no damage, unhelmeted marines will be instant killed (but still revivable)
Basically just a strain to make drones as they are in the movies
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Crusher - The booster. Crusher looses it's charge damage as it's Crest is now coated in fat. When it charges into an object it boncrs back. But if it hits a mob (marine or xeno) it transfers it's momentum into them and flings said mob which ever way they w4e charging.
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Carrier - grenadier. After analyzing multiple encounters with tallhosts QM was ashamed to find out that 23% of tallhost deaths were not due to any hive activity, but to a single weapon in the USMC arsenal, the lowly HEFA grenade. With this information the hive have decided to evolve a biological analogue.
Trade the ability to carry eggs, make holes, carry and throw facehuggers for an ability to store, throw and generate BIOHEFA grenades. One grenade is generated once every 60 seconds for 50 plasma.
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bruh give that to lurkers, why not
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