Originally Posted by
UnwaveringGrey
I love the idea of mini events like that. I'm sure that it's possible for players to not be on the lookout for one if it's rare enough, maybe only once every hundred rounds or so. But that's a lot of work for a mini event that will only trigger in 1% of rounds. That's about one round per week I think, which is a lot of work coding and testing something that will only be seen for one round a week. And at that point it's rare enough that a good chunk of people probably wouldn't even know the details of the event, that those particular CLF are supposed to be sneaking and stealing Intel rather than going in guns blazing.
I honestly wish that I was able to run events just do that I could run little mini events like that. I would love to see a mid round CLF strike team hit with some mcguffin that lets them arm the self destruct from the SD console or something. It spices things up mid round but also gives Marines twenty minutes to deal with the CLF as they try to defend a notoriously difficult to defend position. There's frankly lots of room for mini events to let the CLF be the terrorists they're meant to be. It would be neat if 10% or so of the rounds had the CLF doing something. Stealing Intel, sniping on the planet, raiding the Almayer, whatever. But I don't think it can realistically be implemented programmatically.