Originally Posted by
SunaLova
We are in dire need of events again.
Y'know , with the new map and strain of how to have a good match these days; having events would be a NICE RETURN. Also its a nice way to both encourage certain ways the maps can be used and just a bit more of a controlled atmosphere to bolster up. After a good set of months with them, more players had a bag of tricks for flanking, making FOBs, looping the maps and so on.
. I really believe the current roster of players are missing out on some nice moments because gameplay meta "hurr-bur-durr" hubris.
My TOP pick for a event is a survivor heavy start off, where the colony/map is powered enough and semi functional. I'm hoping survivors would have intel on them or very near them to spice up the value. The idea is that: Finally marines have to protect a LIVE map, a real serve and protect mission.
A nice opposite styled event to that is the return of the Twin Hive. PERFECT for the big maps and an excuse to screw with making FOB castles. But mostly its for the hectic fun and something for xeno players to mess with. A little extra but, I remember a time ago, in months, where there was also a special, flame-breathing hyper ravager in the tomb area of LV to cut off a known route for xenos to take.
There are more ideas, but I feel these would be the more consistent of list. CM's RP is more of a 'play-along factor'. When more people are comfy with the outcomes and playstyles, there would be more fun to be had outside of 'getting the game'