Summary:
The primary function of this xenomorph is heavy support for xenomorph allies. Morphs from hivelord.
Details:
Abilities are: Shroud (passive/activated/toggle ???), Tri-Pheromones (passive, always active) (all 3 pheremones) (intensity scales with maturity), Resin Sac/Node (for weeding)
The main ability focus is the 'Shroud' ability which is MEANT a PASSIVE ability, meaning it is ALWAYS active (this can be changed, probably be toggle-able). It basically forms a big smoke screen around 7x7 (except 1 tile on the 4 corners) all around it. The smoke doesn't actually DO anything, it's literally just black smoke that is constantly emitted every few seconds by the obscurus.
Health: Almost as low as Mature Drone (low)
Armor: As much as a Ravager (average)
Speed: As fast as Mature or Elder Lurker (semi-fast)
Damage: As much as Mature Runner (low)
Benefits:
I think having a heavy support xenomorph that's on the FRONT would greatly increase the chances of hive survivability as well as durability on the front-lines
Implementation
Sprite the carrier to pure void-black for sprite, like you'll see it anyway unless it's dead, and coding.
Other:
I'm completely fine if you want to change/suggest certain aspects of the Obscurus, like make the shroud ability active, or passive with a lower radius, or adjustable radius depending on maturity, etc.
Edit: Suggestion in gitlab: https://gitlab.com/cmdevs/ColonialMarines/issues/7764