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Thread: >> Quick Questions Thread <<

  1. #41
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    Quote Originally Posted by BeardedWall View Post
    How do I view the notes on my account? I have seen people discussing.
    You ahelp and ask politely.

  2. #42
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    How do you get up fast, after a xeno drops or leaps up on you? Do you have a key to help with that?
    I always see the others get up quickly, while my puppet lies there strangling to death.

  3. #43
    Senior Member SirMandrake's Avatar
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    Quote Originally Posted by Erkenbrand View Post
    How do you get up fast, after a xeno drops or leaps up on you? Do you have a key to help with that?
    I always see the others get up quickly, while my puppet lies there strangling to death.
    Rest macro, it's in the wiki and useful for a few things including dodging hefa shrapnel.

    If you are in crit though, it will not work of course. Check out the wiki for macros they are very useful
    Goosen Dagen-casual marine

  4. #44
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    Quote Originally Posted by SirMandrake View Post
    Rest macro, it's in the wiki and useful for a few things including dodging hefa shrapnel.

    If you are in crit though, it will not work of course. Check out the wiki for macros they are very useful
    Thanks. Play for years and never looked into it. I know about macro but rest is not described for these extra things.

  5. #45
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    Quote Originally Posted by Erkenbrand View Post
    Thanks. Play for years and never looked into it. I know about macro but rest is not described for these extra things.
    This really doesn't work. How fast you will stand up from beno stun depends on when you were stunned (at the start, or the end of a "tick") and amount of pain. "Rest" macro will only allow you to lay down after stun wears off, so you won't catch all of the bullets that will most likely fly above you just to slighty damage stunning beno.
    There is a substance (hyperzine I guess) that makes you stand up faster, but I don't belive many marines are using it.

  6. #46
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    Quote Originally Posted by DashCee View Post
    How do name your weapons? Saw someone wielding a Machete name 'Crocodile' today
    Is there a concencus on what ammo to use in shotguns? I've been told today that fletchette ammo is for very short ranges and then told that it was for long range by different people. Both buck and fletchette seem inconsistent with slugs being consistently mediocre.
    Use a hand labeler to name your guns.

    Buckshot is best in life

  7. #47
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    Quote Originally Posted by DashCee View Post
    How do name your weapons? Saw someone wielding a Machete name 'Crocodile' today
    Is there a concencus on what ammo to use in shotguns? I've been told today that fletchette ammo is for very short ranges and then told that it was for long range by different people. Both buck and fletchette seem inconsistent with slugs being consistently mediocre.
    get a hand labeler > Z > Name it > Use it on your gun at your other hand

    and yeah, buckshot is the best on my opinion

  8. #48
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    Quote Originally Posted by DashCee View Post
    Thanks, it said it was 'etched' into it, so didn't know if it was something else.
    I've been using fletch for the last few rounds, but will try out buckshot. Thanks for the replies.
    buckshot = less hassle. but you gotta use some macro

    make a "Z" macro on your byond client and write unique-action.

    it is equip unequip type so you gotta have a fast hands on it

  9. #49
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    Quote Originally Posted by ColonelCorazon View Post
    The junior member thing will change once you hit 50 posts I believe. Just keep posting!

    If you want the CO tag under your name you can post in the administration request section so someone will know to add it for ya.
    is this thing still working? or

  10. #50
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    How do you get your ungas to listen to you as the SL of Delta?

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