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Thread: UPP Battalion Alternative

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    Senior Member Steelpoint's Avatar
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    UPP Battalion Alternative

    Because I like the UPP I've decided to expend my time mocking a alternative 'UPP battalion' that'd be placed in lieu of the traditional USCM Falling Falcons battalion. The objective being the UPP alternative would be able to slot in to fully replace the USCM without interfering with the job selection of the Marines to a major degree.

    To get into the theme, this music will start blaring in the lobby to get everyone in the mood to crush the hivemind bugs under your jackboots.



    SECTION 1: Organisation

    The 17th battalion, known as the Smouldering Suns, has been stationed around the gas giant MV-35 for an extended duration. However, circumstances have changed. The Central Command has ordered the primary warship of the battalion, the Project 1215 Gnevny Class Warship, known as the Kalinin, into action. Cheering in glory, the men and women of the Smouldering Suns set their sights towards the battle. The USCM? Xenomorphs? Nothing will stop the march of the Union.

    The layout of the battalion will remain mostly the same as the USCM counterpart. I lack the in game ranking system of the UPP so I've mocked up a ranking system, from private to above, below. The left side is the UPP variant, the right side is their USCM counterpart. The denotation of this symbol '--' represents the cut off with ranks above being the esoteric ranks rarely seen in game.
    Spoiler Spoiler:


    Of special consideration, all personal onboard UPP warships are military personal, presence of civilian non-combatants is uncommon and generally occurs during extraordinary circumstances or on special state orders.

    ROLES

    As noted, most roles will remain the same. The following are the listed exceptions.

    Military Police: Renamed as the 'Komendatura'. Functionally identical to their USCM counterpart

    Medical / Science: The CMO, Doctors and Researcher are all official members of the UPP military. The Doctors and Researcher are ranked as 'Sub-Lieutenants', the CMO is ranked as a Lieutenant. Medical personal, despite their rank, are not normally expected to exercise their rank during combat operations outside of extraordinary circumstances.

    Synthetic: The UPP officially do not make usage of Synthetics, due to the current cold war with the UA and thus the Company. However, isolated units have been known to requisition old or abandoned Synthetic units, the Smoldering Sons is no exception. Having recently acquired a civilian Synthetic model during a salvage run. The battalions chief researcher assures all its prior directives and memories have been wiped.

    Corporate Liaison: The Corporate Liaison is gone. In his stead, a 'Political Officer'. This Political Officer holds the rank of 'Captain', putting them at the equilivant of the XO. Despite this, the Political Officer operates outside the battalions command structure, ergo he cannot order anyone in the battalion around, but neither can the actual Commander order the Political Officer.

    The Political Officers job is defined into three tasks.
    1: Ensure the advancement of the UPPs strategic objectives.
    2: Ensure the loyalty of Commissioned Officers to the UPP's cause.
    3: Ensure the Central Command is appraised of all developments.

    In theory the Political Officer holds immense power, in practice its more soft power. He functions similar to the Corporate Liaison, maintaining contact with the Central Command via faxing and working with the Command staff and Researchers in a more roleplay oriented fashion. Nominally, the Political Officer can request any commissioned officer be dismissed of their duties, but this requires a good reason and the approval of the Central Command. Despite their reputation, the Political Officer does not wield the power to perform a battlefield execution, however the Political Officer is immune to being executed in any form without explicit permission of the Central Command.

    SECTION 2: EQUIPMENT

    As the theme goes. The UPP equipment will somewhat mimic the USCM equilivant. I'll list the basic weapons I would suggest.

    Korovin PK - Standard issue sidearm, 12 round mags, slightly lower damage. Equivalent of the M4A3.

    Type 71 Pulse Rifle - Standard issue longarm, 40 round mags, increased damage, locked in 2-fire burst mode, less attachment variety. Equivalent of the M4A1 Mk2.

    Type 71 Pulse Carbine - Uncommon issue carbine variant. 20 round mags, slightly increased damage. Equivalent of Carbine.

    CZ-81 - Commonly issued sub-defence weapon. 50 round mags. Identical otherwise. Equivalent of the SMG.

    KS-84 Shotgun - Common issue shotgun. 8 shell capacity + 1 in the chamber. Identical otherwise. Equivalent of the Shotgun.

    Thematically, the UPP would not get access to a Smartgun. I'd suggest replacing the Smartgun with a Heavy Machine Gun akin to the M56D, except man portable but lacking in IFF. These UPP Gunners get increased damage, armour pen and range, but lack any IFF.

    Specialist firearms would remain identical.

    ----

    The rest of the concept is still a jumble in my head. I'd welcome any further discussion on anyone who also likes to dream of a UPP future.
    This is war, survival is your responsibility
    Captain Alan Bentway
    Synthetic: Nicholas
    Hunter Kwei Ikthya-de

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    For the sake of flavor how about the UPP MPs have don't have a CMP, instead they are loyal to the political officer? Since the officer has a slightly different role than the CL in he is trying to advance the cause of the government and not the company, it would make sense for the UPP MPs to work for the officer.

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    Senior Member Steelpoint's Avatar
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    My only issue with that is my idea is for the UPP ship to slot in as close as we can into the USCM. If the CL suddenly becomes the CMP it might make things a bit odd for people rolling for CL.

    Or we just remove CL and CMP and merge them into the Political Officer.
    This is war, survival is your responsibility
    Captain Alan Bentway
    Synthetic: Nicholas
    Hunter Kwei Ikthya-de

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    Change Lance Corporals to Efreitors and SFCs to Starshinas.

    Quote Originally Posted by Steelpoint
    Medical / Science: The CMO, Doctors and Researcher are all official members of the UPP military. The Doctors and Researcher are ranked as 'Sub-Lieutenants', the CMO is ranked as a Lieutenant. Medical personal, despite their rank, are not normally expected to exercise their rank during combat operations outside of extraordinary circumstances.
    This unironically should be implemented for the Marines, in real life, hospital personel in the Military are Military people with ranks, even fucking Baystation12 have Medbay people with Military ranks. I think Apophis made them civilians so they would not grab guns and go shoot (because that is going to deter them) and they have maximum authority inside the Medbay (which you can have rules/the SOP to enforce it).

    Make the Doctors Ensigns, CMO a Liuetenant, bada bing bada boom.



    Quote Originally Posted by RIPEPLUMSTOEAT View Post
    For the sake of flavor how about the UPP MPs have don't have a CMP, instead they are loyal to the political officer? Since the officer has a slightly different role than the CL in he is trying to advance the cause of the government and not the company, it would make sense for the UPP MPs to work for the officer.
    Political Officers usually work for the PARTY instead of the Military, because in totalitarian regimes, usually the Military is the organization with most power outside the Party (think Wehrmacht vs SS), which is an interesting dynamic. Comissars in WH40K are outside from the main hierarchy of the imperial Guard regiments, but they can even BLAM high generals in theory. (Not that we need that, this would be an excuse to grief, unless you Fax the Party first)
    Last edited by LordLoko; 10-07-2019 at 03:13 PM.

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    I have some plans to work on a potential faction categorisation that would dictate random enemies within the distress signal gamemode, as well as the potential changing of primary factions based on previous round victories. This post is helpful towards considering what to do with the UPP. Thank you.

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    Senior Member Steelpoint's Avatar
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    Quote Originally Posted by LordLoko View Post
    Change Lance Corporals to Efreitors and SFCs to Starshinas.
    I was considering this, but I feel I'd rather stray the ranks closer to their USCM/English counterparts for the sake of sanity for the average player, it'd be far easier to use the term Lance Corporal than having to remember some esoteric Russian/Slavic term.

    When it comes to the Political Officer. I just want them to be the Corporate Liaison, but answering to the party/government and not the company. I do think it'd be nice if they got that extra fluff with them being able to dismiss Officers with central command/admin approval but at the end of it they should just be the CL with a Russian twist.

    The whole objective of my post is to try and highlight a way to add the UPP with the least amount of disruption to the average player. If you join as the Chief Engineer for the UPP, your role should be as close or identical to the USCM counterpart. Same as CO, CL or whatever.

    I'm very loath to make large firearm suggestions, but as I stated I feel most UPP guns should be somewhat similar to their USCM counterpart. The Smartgun is the big exception because I know in the past the devs did not want to give UPP the IFF tech as its considered an 'advance' American tech.
    This is war, survival is your responsibility
    Captain Alan Bentway
    Synthetic: Nicholas
    Hunter Kwei Ikthya-de

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    Eh, I think Efreitor would be a better name then Lance Corporal, it has that "We're not in Kansas anymore" feeling and that we are playing as the comies, LCpl is also a boring rank (and limited to American Marines?), not to mention seeing "Efr" will make you know what is the role (Medic/Engi), sometimes you can confuse them with Smartgunners (Cpl).

    Point is, Efreitors are cool.

    Starshina was more due the memes, the actual rank is so high that we don't have even Gunnery Sergeants in CM-SS13 (Even though "the gunny" is a common figure of the Marine mythos).

    Another thing that's cool is that the Sergeant ranks are kind of... logical. Junior Sergeant->Sergeant->Senior Sergeant. Makes more sense then some arbitrary stuff like "First Class" or "Staff".
    Last edited by LordLoko; 10-07-2019 at 04:44 PM.

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    When it comes to the Political Officer, I think IO's should be KGB-types under his directive rather than the CO's, and that the MPs and CMP should remain functionally the same on account of being so intertwined with the rules. Would add a sort of cheka flavor I think.

    If this is planned as some sort of standard round-type there will definitely need to be a UPP revamp of all standard USCM weapon types and at least a good few of the attachments. I think this would be a good point to add armor and weapons to the UPP arsenal that are inferior to their "Commando ERT" counterparts, who are supposed to be a special-ops strike team intentionally sent with only a few members to a fully staffed USCM vessel.

    Right now I couldn't imagine how OP UPP gear would be against xenos, aside from lack of AP ammo and flamers. If marine gear was resprited for UPP (Honestly I don't think any attachments would really need anything other than a flavor text change, and UPP rations are already there so just make a new vendor) that would be that right there, I honestly don't think there's much need for different stats in different rounds. The ship, tank, and dropships could be palette swapped without much controversy, and maybe a few ERTs could be drafted up to replace a few familiar ones.

    No need for a UPP hit squad to come to their own ship, so maybe an NKVD-type replacement for the CL's PMCs that are loyal to the Political Officer instead. I don't think PMCs would attack a foreign military vessel, so they could be replaced with a "USCM Special Ops" team of sorts, something like Navy Seals to counter-balance the UPP Commandos. CLF and Freelancers would have their own reasons to respond to UPP distress calls, so they could maybe get a few flavor text edits and be square.
    Pizza ERT will be arrested for hoarding food and the slices will be redistributed to the masses so hope you don't get that call.
    Last edited by davidofmk771; 10-07-2019 at 06:03 PM.

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    Quote Originally Posted by davidofmk771 View Post
    When it comes to the Political Officer, I think IO's should be KGB-types under his directive rather than the CO's, and that the MPs and CMP should remain functionally the same on account of being so intertwined with the rules. Would add a sort of cheka flavor I think.
    Hmm, I don't know, normally in the Soviet Union, Military Intelligence (GRU) is separate from the Secret Police (KGB). Political Officer can be a Secret Police officer trying to enforce the party line, but "day-today" Military Intelligence would stay with the GRU (Or the IOs in this case).


    Quote Originally Posted by davidofmk771 View Post
    If this is planned as some sort of standard round-type there will definitely need to be a UPP revamp of all standard USCM weapon types and at least a good few of the attachments. I think this would be a good point to add armor and weapons to the UPP arsenal that are inferior to their "Commando ERT" counterparts, who are supposed to be a special-ops strike team intentionally sent with only a few members to a fully staffed USCM vessel.

    Right now I couldn't imagine how OP UPP gear would be against xenos, aside from lack of AP ammo and flamers. If marine gear was resprited for UPP (Honestly I don't think any attachments would really need anything other than a flavor text change, and UPP rations are already there so just make a new vendor) that would be that right there, I honestly don't think there's much need for different stats in different rounds. The ship, tank, and dropships could be palette swapped without much controversy, and maybe a few ERTs could be drafted up to replace a few familiar ones.
    Yeah, I think the UPP is glitched because it literally cannot demage xenos but it can hurt marines.
    The UPP ERT can be easily replaced by normal Marines (since UPP ERT is "normal" UPP), PMCs would now be hostile (dirty dogs of war) and Freelancers would be neutral as always.


    This holds the question, what is the name of the UPP Military we would be part of? Remember we usually play as the "United States Colonial Marines". The suggested ranks suggests "Aeroforce".

    So the United Progressive People's Aeroforce? That sounds badass actually.
    Last edited by LordLoko; 10-07-2019 at 10:41 PM.

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    UPPA?
    Fuck getting APCS and trucks
    I suddenly want a fully fledged UPPA now

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