User Tag List

View Poll Results: Do you allow MPs to get guns?

Voters
57. You may not vote on this poll
  • Yes

    20 35.09%
  • Yes, but only smartpistols

    13 22.81%
  • No

    24 42.11%
Page 4 of 4 FirstFirst ... 234
Results 31 to 33 of 33

Thread: Fellow CT/RO mains, do you allow MPs to get weapons from Requisitions?

  1. #31
    Senior Member
    Join Date
    Jun 2019
    Posts
    125
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    The MPs keep cargo clear of disruptive attachie-hungry ungas when they decide to smash windows and force themselves in to help themselves. Why wouldn't I want to keep them happy?

    A RDS is a small token for the joy of watching an annoying goblin jitter in the throes of electrocution.

  2. #32
    Ancient Member
    Join Date
    Aug 2019
    Posts
    575
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Give an MP a pistol or better heavy revolver and he keeps you safe from shipside gang or it like giving the clown lube, 3rd degree separation. Drop all the hefa on the front line to also help with speeding up the round.

    But really hefa SOMETIMES gets a stun and a heavy revolver no can chain stun that runner that can’t heal.

  3. #33
    Whitelisted Captain 50RemAndCounting's Avatar
    Join Date
    Jul 2019
    Posts
    623
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    What is the point? MPs have complete squad prep access. Whenever I play MP i put on a shoulder holster and grab a sidearm myself in squad prep. The only thing I bug req for is a first aid pouch.
    Sheeesh this boy LRP as hell!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •