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Thread: Mr-Herr-San - Commander Application

  1. #21
    Admin Novacti's Avatar
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    @Mr-Herr-San

    DM me/other CO's if you want insight into situations like where you were receiving conflicting reports from different people and other situations.

    I still believe that you still deserve a shot at CO, you just need some more time and experience.

    I will still be posting on this form later after I have assessed you further, keeping everyone else updated on your progress.

    For the live xenomorph in containment, I get that it's cool and new, however, please take appropriate IC actions regarding the situation and act mature with it.

    We did have a SO, she just was not very vocal.

    What you did well:
    -Inspired morale, especially in the crucial moments of the operation; when the nuke was armed and we had to defend it.
    -Did not get fazed by criticism, kept a cool head despite most of the SL's and marines roasting you, from what I have observed.
    -Took some initiative, worked on intel when we needed it, however, you still lack some initiative as even as aCO, you still needed me to remind you to do somethings.


    Some suggestions;
    -Communicate more, announce more crucial information; like where the queen currently is.
    -Practice your tactics more, your squad orders that were initially given during round start was not very good, leading to massive casualties and discontent within the marines.
    -Be more vocal in general, don't let the marines think that command is doing jack because you are inactive over comms.

    Good luck,
    -BLUEFOR
    Ex- Predator Council Senator, Mentor Manager, Discord Moderator and Moderator Trainer
    My wall of medals: https://docs.google.com/drawings/d/1...it?usp=sharing
    Discord: Novacti#0505

  2. #22
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    As few questions the other COs gave are quite stable situatuions and a single event, I think I should ask an example that happens quite often, and intense before giving my opinion.


    Event 1. Mass order ignorance & shipside situation.

    You've woke up on cryo on Big red, mission time of 12:30.
    Your XO has already ordered your men. Alpha - Fix the engine. Bravo - FoB. Charlie, Delta - Bar FoB.
    At the time when you arrive at the CIC, XO reports that Delta is engaged with a Xenomorph and already entering the SE Cave, while Alpha, didn't fixed the engine and also headed to the SE cave with Delta.
    As last scan result was nearly 40, you're certain the two squads will get wiped if they enter the area without any proper support. CAS is struggling to setting up, while OB is unavailable as two squads are entering deep.
    Charlie in the mean time, got distracted by the flanking Xenomorphs and got clogged in Marshalls and dorms.
    At the exact moment when you heard that report, CL suddenly yells that one of your MP is arresting them by the crime of theft by taking one of the Xenomorph's egg
    They claim they just picked one of the egg was lying down on the middle of the medbay hallway for 10 minutes, but MP and CMO says it's for the research. RO is supporting on CL's side as medical isn't doing their job and beginning to pile up the wounded.
    Looking at the XO, you are clear certain he is lacking skills of ordering the peoples, while RO and CMO is beginning to clog the command channel due to the CL's event.
    What event are you going to set as a high priority, and if you did, what will you going to do?


    Event 2. The M-word

    Mission is total failure. Everyone is wounded, or dead. Half of the squad forces are gone, but evacuation is a success.
    Suddenly, you hear the word you didn't want to hear through the radio.
    Mutiny.
    Thankfully, MPs are already gearing up and are ready at the CIC, but you're certain your lead was, in fact, really bad and had been messed-up horribly.
    You hear the call that entire Bravo and Delta is gathering up in RnR from your loyal CMP, which are more than 30 men even after evac.
    CIC is moderately armed, including the SO. Medical bay is fully functional, so there likely won't going to be a permanent death after the mutiny.
    It's quite 50:50 you will win against the angry mob, or will loose horribly.
    What will you going to do on this situation - Will you stand your ground and remain as the CO? Or will you willingly stand down and let the mutineers take the control?
    Last edited by Yuliy; 11-21-2019 at 03:11 AM. Reason: Minor tweak

  3. #23
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    The questions you have answered have been indepth, I havent been able to see you as I'm never up that late anymore.

    I think they suffice well enough for me to give you a +1

    With time you'll polish the smaller stuff out but thats okay.

  4. #24
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    Quote Originally Posted by Mr-Herr-San View Post
    A.) Dialing back from that worst case scenario wake-up, let's talk mass murder. About 90 minutes into the operation, the ship rocks with the firing of an OB with an incendiary payload. You barely hear one Squad Leader say that the shot killed several aliens, including a 'gas spitter' and 'rhino', before hearing a Specialist screaming that most of his squad, including his SL, got husked in the flames. Looking into the matter shows that the Squad Leader that reported the confirmed kills gave the coordinates, but it's unclear if they'd confirmed for the shot to be fired. Who, if anyone, do you reprimand in this situation, and how do you handle it otherwise?

    Circumstances allude to an overly zealous SO or XO in CIC, who are has fired an OB without first giving clear indication that an OB is to be fired, nor have they requested confirmation that the designated area is clear of freindlies. Clearly this is more serious than the theoretical sittuation where in the question above, as it stipulates the matter as having been through lack of coordination, as opposed to inexperience. If it was the XO, I would demote them for the duration of the mission, as it has highlighted their lack of mental awareness when it comes to leading a mission, and relegate them to SO duties. I would also lecture the whole CIC staff on the necessity of effectively communicating with SL's on the ground when authorising OB's. If it was an SO, I would see to it they are fully informed about how to use OB's as stated before, and bar them from using it for the duration of the mission, and be written down on report. Before dealing with all this, I would inform those on the ground that I shall be looking into the matter, and ask that the CIC staff confer as to whether or not to push the attack after the OB, or hold, as they would have the appropriate information to determine the adequete response . After I have dealt with the sittuation in a timely manner, I would announce the course of action taken by myself, appologies to the marines on the ground who suffered as a result, and to not let the sacrifices made thus far be in vain, etcetera.

    B.) You awaken to a decently populated round about 30 minutes in. You have a full CIC staff, fully set Requisitions, but no Military Police force whatsoever. The first thing you hear as you exit Cryogenics is that there was a fight in the Requisition line between the Pyro and Scout. The Scout is dead and husked, with the Pyro in surgery for IB and several fractures. Both of their squads insist that the other started it. In the chaos of trying to figure this out, the XO has barely even put together a deployment plan, much less had Briefing. What does Commander Alois 'Galewolf' Bielefeld do for this?

    Over the announcer; I would ask the XO to continue with their battle planning, with the XO deciding the overal order of the mission and consulting the SO's for squad orders to try and speed up progress. I would inform the SL's and SG's of each squad to meet me inside the cantineen, where I would inform them plainly that there can be no definitive clear cut answer as to who started it, that both sides suffered, that they as SL's should get a better grip of their men and ensure there is not further acrimony between their squads, and put the matter behind them until a full report can be written up after the mission to reveal what really happened. What remains is to have the SL's and SG's inform their respective squads of this and to alley their bloodlust for revenge. By this time the briefing should be ready and we continue as per usual.
    Yeah, answers are good enough. No need to input something since your answer is what I expected.

    +1

    Congrats in advance! *salute

  5. #25
    Senior Member Destrok's Avatar
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    Hey I'm not gonna make any judgments since I'm not experienced in CIC but all I'd like to say is that Alois plays while I'm on and I've seen him in command positions a fair few times. Your timezones are misaligned.
    Waiting for lagless CM
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  6. #26
    Ceyella
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    Quote Originally Posted by Mr-Herr-San View Post
    To be frank, the likelyhood of my being able to be landside is rather low. Either there is no CO, and I would not deploy for obvious reasons, or the CO does turn up and as is often the case they want to deploy and they leave me in charge of CIC. The only two times I've deployed as an XO have been when a nuke was called and I travelled down with it to arm and defend it. It's rather more of a self centered approach to deploy when you are needed in CIC, and no doubt I would be criticised by some for going landside.

    What I am asking is for you to play SL or squad marine to learn how it is be in field.

    This has to do with me observing you in game as lacking knowledge in ship areas, such as when you were unaware of the ability to contract MPs over command comms. I think your al alright XO, you could communicate more sure, but you lack the grounds up experience a CO needs.
    I feel for a CO to be successful they need to know how their ship works, they learn this by playing all roles, by being the guy on the ground, by gaining experience.

  7. #27
    Whitelisted Captain FGRSentinel's Avatar
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    Right, this application had the misfortune of being made around the time I had to take care of a serious family emergency that's kept me from responding to it over the last week. Reading through it, your answers to the various questions other people have asked appear solid. There's plenty of support, you soldiered through well over 1-2 dozen questions I think, and I have no complaints.

    What else is there for me to say? +1 and good luck.
    Retired CO Councilor (Winter 2019-Spring 2020, Winter 2020-Spring 2021)

    Goddard Pearsall, the Pilot that (almost) always has Souto

    Unofficial source of help for new/inexperienced POs. Message me here or on Discord if you'd like advise on anything.


  8. #28
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    Just make him CO. +1

  9. #29
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    Okay so I've been monitoring this app for a bit and you've been getting bombarded by questions, most of which are a bit...stupid, to say the least. You shouldn't worry about them too much in my opinion.

    Anyway, I've seen you a bit in game so anyone saying you don't play is wrong. As far as I can tell, you have the right mindset when it comes to what your role is and how it should interact with other players, which to me is the most important part of a command player and also something that most of COs struggle with (not in their eyes, of course).

    Here's my main issue: you need to improve your command skills, specifically the "gameplay" part. Lot's of people say the CO is an RP role and it is mostly true, but if you're not competent, people simply won't interact with you. They'll curse you out. They'll complain. It won't be fun, I can tell you that much.

    Here's what I want you to do:
    • play SO to learn Overwatch
    • play SL to see the other side of Command
    • play PFC to understand why people hate bad command
    • read Marine Law like 20 times, you'll need it
    • observe games, type toggle-zoom in the lower box and go to wherever the fight is, learn when Marines do certain things and how to help them


    Do these things and I can 100% guarantee you that the better people think of you , the easier it is to interact with them, ACTUALLY roleplay and generally have a fun experience. If you don't believe me, I can tell you that some of the best roleplayers in CM are also the biggest robustos.

    And I'm giving you a +1 because there is no reason not to, assuming you do what I ask (and because I'm tired of these questions).


















    (If a CO doesn't spawn at roundstart, go check their bathroom out. Just trust me )

  10. #30
    Whitelisted Predator Survivor's Avatar
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    +1 for answering a retarded amount of questions

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