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warrior is balanced
let's take 2 seconds of our miserable lives to say how balanced and perfect this caste is. I can't imagine a better balance than warrior, it's neckgrab + fling spam is a masterpiece of balance. I just love warriors, and I say this as a marine main!
WARRIOR IS BALANCED.
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there were like 20 million gitlabs about the lunge & neckgrab boogaloo, all of them with positive feedback.
guess what
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boi do I love getting grabbed from a corner that I couldn't stop.
And then getting flinged to other xeno mass where I either die or get fucking capped.
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Originally Posted by
Dorkkeli
Just dont get grabbed
warrior nerf incoming tho
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Ngl being tossed is one of the more entertaining ways to die
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Gotta say, Warrior lunge/grab personally for me is fine. What I absolutely despise is the easy fling to the edge of the screen which recharges by the time you stand up again. Its an instant stun/down plus ferry into the xeno hive basically. Not to forget, you can be flung over any kind of cades, wired or not, window-frames, ledges, tables and so on so forth.
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fling is fine, grab is cancer, because at least with runners/lurkers/etc they have to put themselves in shotgun range, and you can clearly tell when they're doing it because you see them pounce, and you can't really "dodge" a warrior grab as you dont get feedback if the warrior misses a click or even plans on grabbing.
like...maybe give the warrior a unique sprite when they have grab active, have a small delay on using it after turning it on, give some kind of chat message or something when it tries to grab and misclicks, and reduce the range to within 3 tiles, then it's balanced
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