Hey everyone been experimenting with a pure flame thrower loadout recently and want to get some tips.
At the moment this is what I use.
Flamethrower pack (45points)
Marine Pattern helmet with kelotan and tramadol.
USMC jumpsuit.
Webbing with grenades.
Heavy armor / fire suit.
Advanced trauma and burn kits if using armor.
(Not sure which is more effective for the loadout.)
General pouch on belt with three full size fire extinguishers.
Flamer with mag harness on armor or in hands if using fire suit.
Extra extinguisher on back if using armor.
Refueling tank on back with two napalm tanks and one gel tank.
Depending on what I can scavenge until 12:20 my pouches are usually either autoinjector and medicine pouches, or a medium general with JTAC, or more gel tanks.
The load out works well for holding flanks and aggressive pushes. Holding flanks with napalm whilst watching and holding off charges. Aggressive pushes with gel fuel as when Xenos counter push you can punish with gel fuel.
Was wondering what I could do to improve. Definitely would like to make room for another weapon but want to keep the loadout flame focused. Maybe shoulder or belt holster? I play around other marines though so I just have to watch for ravengers and queens.
Any tips or tricks for flame or other misc loadouts would be appreciated.
Really enjoying the game mode and learning about misc roles. Planning on making a full guide once I get better and improve more.