Originally Posted by
Destrok
Crusher isn't overpowered but it offers too high of a reward for a very low skill investment, this is the same problem that affects Lurker, Spitter, Praetorian, etc. Most xenos really.
I've found myself turning off my brain and running through several tiles of fire to slash marines while playing Crusher. Your slash does insane damage, your health is pretty high, your armour *does* break quickly but it's also insanely formidable when full and good armour management will mean it's never at half or below. You're faster than any marine who isn't on cocaine or no armour, so they can't really run from you. Getting bodyblocked is a non-issue. Marines who bodyblock make it exceedingly obvious what their tactic is and you should plan ahead to have an escape route - and if all else fails, slash them to death or put your life in Lady Luck's hands and tackle them. I have survived making a retarded amount of mistakes as Crusher with no repercussion. My latest Crusher round, I made so many mistakes and never died. You know how I ended up dying? I stood still for 20 seconds facetanking for a Praetorian who got put in crit. Literal marines with rifles and shotguns took AGES to kill me.
Crusher also has the very unique ability to open new flanking routes in matters of seconds, as well as the COMPLETELY UNIQUE ability to tear through stuff like LV's jungle walls to make flanks only they could possibly create.
Can't wait for the rework, it'll be a lot more fun to play as and against.