Thanks! I'll work on it some more soon. The changes will probably appear immediately.
Thanks! I'll work on it some more soon. The changes will probably appear immediately.
This gets my RO-stamp of approval
Bert 'SOAB' Beach CARGONIA
Henrik & Leeroy SYNTHETIC
Rau'ta H'chak YAUTJA
Spoiler:
Spoiler:
"Honestly, how can you hire this cunt? You must be really fucked up to hire someone like him."
sexy avatar by Manezinho
What I have so far:
https://drive.google.com/open?id=13E...fdTfUQXtc94zKQ
Please let me know what you think of it. It's unfinished and has a long way to go, but it's progressing.
I have a few screencaps that I need that would help a lot. You can email them to: [email protected] or just link them here I guess.
BOUNTIES:
I need the following screen captures. Some of these can be done with just BYOND's quick screenshot function, but some you need a full screenshot since I need menus.
1. At the very start of a round, you get text that is generated. It says that you are the Cargo Tech, etc. Your ID is...blah blah. I would like the dialog capped if possible.
2. The radio sound effect when on coms if someone has that. Not super important, but nice to have.
3. A screenshot or sprite of an encryption key. Maybe all the different keys laid out in a neat row on the floor.
4. A capture of the menu that appears when the CT builds something with metal.
5. Screenshot of marines in line. Both lines filled with both CTs at their stations.
6. This is really tricky, but it would be good to get a screenshot or something that shows the animation change when you feed something to the Autolathe
7. Capture of the terminal menu for launching crates. Input Long and Lat too.
8. A good screenshot showing putting things in the supply crate on the E space. A crate with plenty of contents ready to be closed and launched.
9. The FOB. Something to show the viewer what happens to the materials and supplies sent down. Maybe a picture of the empty crates at the LZ or Hydro or wherever and all the contents unpacked haphazardly as the marines tend to do.
10. The elevator in a state of lowering with a load of closed crates, the railing up and ready to descend any moment.
11. A good capture of the lowered elevator and that spooky black pit. If you can right click and get description text for it too, that would be great!
12. Not necessary, but if you can capture something being thrown down the elevator shaft that would be AWESOME
13. Screenshot showing the LOOC options tab displayed.
14. Something funny or interesting.
Depending on what you send and how many, I'll try to reward you with more than just a mention in the credits.
Anyway, thanks for your continued support. I'm awfully tired now.
Last edited by PFC Snots; 03-06-2020 at 05:55 AM.
Robert 'DangerZone' Hale and the incognito legion
FA-XXX-L5 (The D-Day Drone that never wants to be a Hivelord yet always winds up as one)
me am tired and low sleep will post more things need screenshot if you can help
would be super appeciate
please use the quick screenshot function or use a screen capture. please no cropped image if possible
me need big images for big slides cause i blow them up to see sprites and other details
please you screenshot:
1. encryption keys. can you lay them on floor in neat little row so I can isolate the sprites?
2. Please take the pins off your uniform into your hand so I can show to put them on marine uniform
3. please am show welding a door or vent or both if you super productive
4. you need screen capture for this one but need menu of when you right click on a crate to identify it
thank you so much
here is important message
Alright, I hope these are what you wanted.
One (top right is supply, bottom right is engineering, others are squad keys, maybe also remind people that a headset can only hold so many keys)
Two
Didnt manage to grab three and four yet (joined late and early evac), but I might try again later today or tomorrow.
Last edited by FortyPercent; 03-31-2020 at 11:57 AM.
Robert 'DangerZone' Hale and the incognito legion
FA-XXX-L5 (The D-Day Drone that never wants to be a Hivelord yet always winds up as one)