Originally Posted by
Mann handle
You can toss that argument around and I agree with it in part but it's like that in every update. Seriously every update you will have a surge of people try the new stuff, that's normal. Xenos are not that weak like you are trying to argue, maybe people should adapt and learn the new shit. You know, like people do all the time when something new came along. They are clearly not that weak and when people adapt from the idea that xenos are different they will try different tricks. I actually think marines die much faster now, crushers are tanky buggers that can slam a marine into Dchat, Ravs have levels of utility, boilers are a little meh but then I didn't have a decent boiler to observe. Again, based on my observation against marines doing what they do vs new xenos, the newer xenos are actually rather lethal but need a brain to function properly.
The skill floor has changed and I generally like these changes. The xenos are powerful but still brittle enough to make one cautious yet they are not glaringly overtuned in ways that make them ridiculously OP compared to when defenders and warriors first came out and were retardedly OP or the mutators update where hives were unfun to actually attempt to fight.