Originally Posted by
Frozentsbgg
It feels weird to come and give my two cents on this, but what the hell!
CM's staffing team has always had a problem with consistency when it comes to rule enforcement and RP. That's just the nature of having many differing opinions on rules and the core 'game ideas'. For some, this is a server which is 'Military RP', with all the positive bells and whistles that come along with it. For others, it's an 'Electric Boogaloo' set in the alien's universe, with the military background coming to the back a bit. For a lot of the staff, it's somewhere in between.
I believe that SS13's strongest facest of enjoyment and memories comes from that emergent creative gameplay and roleplay. I agree with Dreven here. I think that the random spontaneous moments between players define their experience just as much (and sometimes more) than admin events. Admin events usually aren't typically memorable because of their premise, Admin events are the canvas for the players to build their own stories and interactions inside the world of CM.
Everyone remembers zombie rounds, because of the crazy ways players react to the Outbreak. Everyone remembers Ship v Ship events, because of the RP and comradery that comes from it. Events don't make player enjoyment, they just allow for players to explore a new situation, and find ways to RP.
I've been apart of the staff team for a long time now. I've been a part of most of the 'ages' of CM, and it's RP. A lot could be said about the old way of CM events, both positive and negative. But CM had the same 'admin problems' back then. There have always been many different styles of enforcement.
I fully stand by my belief, that player enjoyment comes first. The best admin events, in my opinion, are the little ones that simply accentuate and build on Player's RP. In essence, spicing up a situation that has already been developed in character.
Also, on the topic of Midi's. Midi's should be applied the same way, a little bit of music to accentuate the player experience. Not just for the sake of playing a song.
Players shouldn't be being bwoinked for saying Unga.
CM Has its own culture and lore, which should be embraced and built upon. Not shut down. Servers with unique worlds and ideas only survive when the community embraces and builds on them.
Admins typically aren't the ones doing rule enforcement on issues like this. It's typically the responsibility of the Moderators on duty. It's not a question of Rule-0ing player's roleplaying to allow them to do it. It's the enforcement of the rules. That enforcement needs to be made consistent and it needs to take into account player enjoyment more.
Having fun and Roleplaying isn't breaking the rules. We shouldn't be punishing people for trying to have gimmick's or roleplaying. But, at the same time though, there is a line between roleplaying and mingery. Staff need to be able to determine the difference between the two, often before the bwoinks come out and ruin the emerging event.
The question staff need to ask themselves is; Are players enjoying themselves? and at what cost to the round and others?