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Thread: The myth of consensual RP, isn't there an admin you forgot to ask?

  1. #31
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    Quote Originally Posted by AcuteCircle View Post
    Queen's roleplay is based on being a hive leader, the smartest of the hivemind, so yeah, their roleplay evolves around this. It is roleplay if you do Queen's job.
    That's not what I mean by 'queens cannot roleplay'.

    What I am saying is that since the xenomorphs are a hivemind, and the text-based chat we use is supposed to be an approximation of what they are saying, queens and xenos should be allowed to say just about anything short of ICKOCK stuff.

    Also yeah, it's annoying when you play SL and marines won't listen to orders, I haven't really ever seen staff try to enforce that though.

  2. #32
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    The day PFCs have to follow orders is the day this server becomes MRP...

    Better chance at meeting god.

    We are a TDM match server, might as well cut all the fat, kill the RP and just have it be ugna bunga with his shottie and 41 running down a lane to shoot at ayys. It what everyone does, and it what anyone cares about. RP is dead all hail TDM

  3. #33
    Senior Member Dreven's Avatar
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    Quote Originally Posted by ladwhy View Post
    Playing as SL is a pain nowadays. When I go bravo SL, there are always people who just ignore my orders and run STRAIGHT to the frontline when Alamo touches down. There's marine who escort IOs and whatnot and that's okay, you do something almost no one wants to do. Marines should be under RP rules too, you're in the army/navy and your squad leader tells you to do something, you do it. I don't know about other SLs, but I try to make the experience unique, so if you see me as bravo SL stay in FOB
    Well, I mean you can't really blame them. Most PFC's have nothing to do at all while in the FoB, give them a simple task like scavenging surrounding area for materials, or pack spare entrenching tools so they can dig sandbags, their will always be those ungas you can't control and putting too much effort into trying will just frustrate you and distract you. As for the specialist/gunner, I would usually just let those two join the front as its hard enough to roll those jobs and kinda sucks if you have to sit back as them all round and potentially not even fight a xeno.

  4. #34
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    At a glance,

    -uneven moderation from lack of a solid core of rules
    -the problem with making a solid core of rules while understanding that rules by nature limit creativity.
    -"the old boys club" Established players who have amused staff members will be given more leeway with rule breaches.
    -The most amusing rp by far in this server involved either light rule break(any dereliction of duty is usually lrp and therefor rule break), or serious rule breaks.
    -Figuring out how to do highly amusing role play so staff will view you differently for future fun role play adventures is virtually impossible. Its in fact incredibly likely to get you banned for not being funny to any given particular person.

    Its worth noting that players who are established and given leeway are generally pretty happy about the level of moderation. Players who sit on the outside watching things thinking "man it would be cool if I could be part of something fun" are generally not very happy about the level of moderation.

    I honestly wonder if a good behaviour award system could be set up. Players who log given number of hours can be given a token and it will give them a pass on low rp behaviour or rule breaks. Within a set of guidelines of course, barring ERP or nuking the dropship.

    It would appear there is a monopoly on whats funny here.

  5. #35
    Senior Member AlbertBlackwell's Avatar
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    honestly i got away with a lot of "dodgy" situations, like that time when i was on the run and barricaded myself in the room next to the generator room then shot the CMP and that time i persuaded a CMP to give me a 88 mod and do a jailbreak because the MPs were hella bored. otherwise i have only this to say.

    People
    Don't
    Want
    To
    Rp
    If
    It's
    Boring

    spawning 30 aboms then a laggy midi, boring

    whereas

    a fun event where the players choose the direction and the admins ADAPT the event, everyone is happy done.
    Chaotic puppet-master from hell

  6. #36
    Whitelisted Captain 50RemAndCounting's Avatar
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    I have thought about this a lot, and having come to certain conclusions I have to agree.

    It feels like it's been an eternity since the ABC meta reared its ugly head for the first time. Maybe I'm going crazy but most of the developers seem to have disappeared completely after that update. Fourkhan is working on his mobamorphs but as of me writing this the actual implementation of it seems to be eternally out of reach for unknowable, unfathomable reasons.

    On the other side you have us, the staff, who are salting the wounds with this enforcement or RP standards. There's no uniformity, no consensus, nothing. And as someone who has a very large stake in creating this mess in the first place in recent CM history, this is simply not the way to go. It's only alienating and destroying the playerbase further and it needs to stop. Players need to be allowed significantly more freedom and leeway with the unwritten, handwaved parts of the RP standards and be granted the liberty to create and maintain their own roleplay scenarios and instances on a round-by-round basis. Forced staff intervention in all matters roleplay is a cancer eating away at CM and it needs to die. CM right now is the most unfun the game has probably been in all of its history, we really don't need to make it even worse.
    Sheeesh this boy LRP as hell!

  7. #37
    CM-SS13 Host ThesoldierLLJK's Avatar
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    rule clarifications are dumb, if it doesn't break one of the written rules, it shouldnt be an issue.
    Unhinged retiree boomer man
    Get off my lawn you kids

  8. #38
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    Quote Originally Posted by ThesoldierLLJK View Post
    rule clarifications are dumb, if it doesn't break one of the written rules, it shouldnt be an issue.
    Rule clarifications are fine if they are actually documented, not kept in a secret admin handbook that you only pull out when you want to use it for a 'gotcha, get fucked nerd' moment.

  9. #39
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    Rule clarifications exist because nobody knows what exactly the level of RP on this server should be and how should be enforced.

    There's also the fact that various staff powers are divided between 9999999 different ranks and the one that's expected to click on ahelps first (mods) has the least. So they can either punish you, or invoke the extremely vague "preserve fun" staff protocol BUT MODS DON'T HAVE RULE 0 REMEMBER!!!!!!!!!!!! So they simply feign incompetence to let something pass that an admin would probably rule 0 (I'm saying this because I've done it lmao)

    This leads to a lot of staff members without much idea of what they can and can't do, who rely on clarifications (hidden rules) made by people sometimes don't even play. (Though managers did at least observe last time I played and grim is still a xeno main). But this is an underlying and long running issue with CM staff that can't really be fixed anymore, at least unless someone decides to introduce some major shakeups with SS14 (assuming that works out).



    Also: stop adding spammable AoE and reliable sustained damage to the game, it's turned the combat into complete cancer. This goes for both sides.

  10. #40
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    Quote Originally Posted by Don View Post
    Rule clarifications exist because nobody knows what exactly the level of RP on this server should be and how should be enforced.

    There's also the fact that various staff powers are divided between 9999999 different ranks and the one that's expected to click on ahelps first (mods) has the least. So they can either punish you, or invoke the extremely vague "preserve fun" staff protocol BUT MODS DON'T HAVE RULE 0 REMEMBER!!!!!!!!!!!! So they simply feign incompetence to let something pass that an admin would probably rule 0 (I'm saying this because I've done it lmao)

    This leads to a lot of staff members without much idea of what they can and can't do, who rely on clarifications (hidden rules) made by people sometimes don't even play. (Though managers did at least observe last time I played and grim is still a xeno main). But this is an underlying and long running issue with CM staff that can't really be fixed anymore, at least unless someone decides to introduce some major shakeups with SS14 (assuming that works out).



    Also: stop adding spammable AoE and reliable sustained damage to the game, it's turned the combat into complete cancer. This goes for both sides.
    The excuse of 'we don't know what level of RP the server should be' is not acceptable, since the staff constantly state that the server is MRP, but refuse to define it.
    Thus, they cannot claim anything is 'LRP'.

    But yeah having mods is stupid, just let everyone be an admin and have them all take care of admin shit, it would give mentors an actual purpose too.

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