Basically a thread to give feedback on the structures.
So my feedback...
First for alien side, really let the ball drop for us hardcore. Their been endless complaints we need documentation on everything and you have not helped us there. Please for all that is good and decent document the xeno structure changes and how it works so aliens dont collapse due to lack of spawning pool and queen having to focus on said lack of pool causing less attention to commanding.
Two, the free defcon, dear god. You basically are giving marines free nukes right now. Now you might say ' well fighting for parts of map are fun and good and blah blah' . No one fights for parts of the map because the nodes give so much for one and two for aliens there only so much demand for gas so they will not even bother to fight for it. Other issue is marines I highly doubt have the manpower to even control all the various nodes there a reason they death ball.
I think the nodes should be gotten rid of and instead make it marines have so much solid plasma that they have to process on the ship to phoron gas to be used planetside in the generators. Initally there be only one processer but could make more though it requires the MTs-CE to build them. The solid plasma can be gotten from the planet laying around or bought from cargo.
For aliens they get their gas with time from the main hive node. Intially it be something like 10 gas a minute or maybe 1 not sure on balance for it, but intially it starts at 10% capacity and you sac a corpse to get to 40% and then every corpse gives 20% till maxing at 100%, or 5 corpses to get 100 gas a minute. If dead aliens are brought to it it gives gas with larva being 50, tier 1 100, tier 2 250, tier 3 500, queen 1000