Originally Posted by
Moosetasm
This is, I think, why most people jump straight to mutiny and jailbreak.
When reporting someone, or an entire department, you’re supposed to go to the Captain, or highest ranking CIC officer. But they’re almost always busy. When someone tries to lodge a complaint like “Req isn’t giving out any attachments to anyone, CIC” and they don’t get a response because command is busy, or could care less, then people want to do something, anything to get their justice.
Sometimes that’s an IO breaking into req and stabbing the RO to death (saw it happen, both the RO saying that attachments were to be given out in squad req only, AND the subsequent murder of the RO). Instead of, I dunno, LOOC asking if they’re new to the role, and then trying to walk them through it.
There are certain routines to the game, things people expect to happen. It’s assumed that equipment kits and attachments will be given out. It’s assumed that medical will make that special cocktail of drugs you ask for. So when those routines get broken, people get upset. But it’s the mentality people have going into those situations, they feel that they are essentially owed those things, that leads to them reacting so strongly.
Which leads me to the next topic: Veteran player elitism. Let’s be honest here, we’ve all called someone bald over something. But what I’m talking about goes further than just that. If someone is new to a job, then people don’t cut them slack. Hell, even I’ve fallen into that trap, blaming the new guy for being new (how DARE they be new & not perfect at the job). People get genuinely angry when someone is trying to learn a job. It’s much, much worse for important roles, like spec or any of the officer roles. Maybe a better term for it would be “Teammate Skill Entitlement.” Because you will rarely see someone say something like “hey man, why did you fire a rocket at a spitter? You know you’re supposed to save those for T3s or the Queen, right?” But I will often see “you bald ass idiot, you just wasted a fucking rocket!” Then they disarm or punch the SADAR Spec and run away.
This mentality is being applied to command as well. “Command issued a plan that failed? Mutiny!” “Command issued a plan that isn’t meta win? MUTINY!”
Anyways. That kind of mentality is born of LRP. LRP is wanting to win, the end. Anything that interrupts the routine you think moves you to that win, whether it be not getting the attachment you want, or your favorite murder buddy getting arrested for doing something illegal, you react violently towards, because “how dare command’s RP get in the way of my win.” I’ve actually seen someone write that, completely devoid of irony. So, that’s what you’re dealing with.
Apologies again for the block of text. When I write... I write a lot, apparently.