Originally Posted by
Ausrine
The Armed forces have lawyers. These lawyers represent the armed forces in commercial exchanges with manufacturers, logistics companies, PMCs, etc. They also represent armed forces members guilty of breaking the law. So, do something similar. Have a Marine lawyer who is equal to the CMP and has some ability to defend marines, while the CMP acts as the prosecutor. We have a whitelist for COs, and admins take the role of the advisor or admirals, etc. They can be called in to listen to both arguments to make a decision on guilty/not guilty for anything requiring permanent confinement.
If there isn't any real evidence of a crime then going to a player to get another player released, not pardoned by a player who is super busy with frankly more important tasks for a round, makes sense. It would give all shipside players another person to interact with, more to do, etc. The lawyer would act as a sort of investigator. They can relay faxes, such as for appeals or clemency. They can supervise non-confinement orders. They'd interrogate people. Make a case. Let the CMP have the power to agree with a report made by a lawyer stating there isn't enough evidence to charge, and that someone should be released, if it's not a permanent confinement level crime. They can even be someone a player is sent to assist, for say 20 minutes, to avoid a brig sentence. And if they break that then they deserve confinement.
This would also add a nice person for the CL to speak to regarding hiring PMCs, doing experiments, etc. This would, again, free up time for the CO and/or XO to focus on groundside combat, with the lawyer reporting to them like the CMP, CMO, CME and SOs do.