Moderator Application
Personal Information
Byond ID? Rezbit
CM Character? April 'Sky' Conagher
Are you 16 or older? Yes
Timezone CST
On average, how many hours are you available per week to moderate? 20-30 hours
Qualifications
Do you have any previous experience in being staff (not just SS13)? I've had experience modding in other games such as TF2, Minecraft, CS:GO,
Do you play any servers aside from CM-SS13? No
Provide links to any previous Colonial Marines applications that you've made:
Are you currently a staff member elsewhere (not just SS13)? If so, where? No
Have you ever been banned for more than 24 hours on Colonial Marines? No
Have you ever been banned for more than 24 hours on ANY server? If so, which server, when, and what for? No
Are you familiar with the chat program Discord (its use is required)? No
Communication is a vital part of being a Moderator. Are you willing to actively do so with the team? Yes
Common Staff Situations
A player randomly shoots someone at round start and MPs have detained him. I would PM the person in question why they shot the person at round start. If the person responds that it was an accident, I would look at logs to determine whether it really was. I would look for logs involving wielding, amount of times shots, what he said as well as the others. If it was truly an accident, I would warn them by telling them to be careful next time. If not, the situation was dealt with IC and place a note on them involving the shooting. If they already had multiple notes involving this, issue a 3 hour ban.
A player ahelps that a predator has violated the honor code when killing him, what should you do? I would try my best to converse with the player and see if the predator truly violated the code or not. It would ultimately have to be resolved in a player report since moderators have no authority of whitelist issues.
You see a player walking around the ship naked and clearly lost at roundstart. I would try to get a mentor to help them since I'm not a very good teacher, however I will contact the player and teach him the basics such as the Intent and Hand system as well as preparing as a marine. I would also refer them to the wiki for more information and help.
A player is being very rude to you in adminhelps, calling you names and arguing everything you say. He is requesting to speak to an Admin+ staff member. I wouldn't be prone to rude remarks so it wouldn't affect me. However if they're arguing and requesting for an Admin, I would try to get the advice of a senior mod if they would be allowed to or not since it would require interrupting an admin during their free time or if they're playing in the game.
A player ahelps that a marine is named 'John Doe', how do you deal with this? I would first ask the marine in question whether if he is new to the game or not. If the player is new, I would advise him that names that are famous or well known in history, gaming, or movies cannot be used and I would teach them from there on. I would also try to change their name to one that they would want or in to a random name. If the player is not new based on playtime, I would check their notes to see if there were previous instances. Dictating on the amount of notes, a ban will be issued.
You see a Maintenance Tech running around in armor and carrying a rifle. The security level is green and there has been no threat to the ship in the round at this point. So, this is an IC issue that MPs should handle in game since it's an SOP policy that people in the Almayer are required to wear the standard uniform with no weaponry. However, if too many players are uncomfortable with the MT running around with gear, I would try get someone with leadership or in a higher rank than the MT to handle it rather than getting pinging the MT in question.
A Marine ahelps that they were killed by a survivor. It is early round, the Marines have just landed, and the survivor claims that they were outright hostile to all Marines from the get-go and openly stated their intentions. How do you deal with this? Survivors are not allowed to be hostile to the marines unless given an actual reason such as being shot at or of the same sort. I would advise the survivor that they are not allowed to be hostile against marines under any reason. I would also note the survivor incase this happens again. If they already had previous notes regarding this, I would issue a job ban.
You receive an ahelp from a player stating that an MP has locked them up in permanent confinement for running into Requisitions and taking an attachment that was laying around. I would first ask the MP in question what he arrested the player for and why. I would also ask for the full testimony of the player that ahelped. If the MP's testimony contradicts the player's testimony or vice versa, I would check logs in order to verify the testimonies of each. If the MP was correct in putting the marine in to perma, I would tell the player in question that the perma was justified and why. If the MP was INCORRECT in putting the marine in perma, I would tell the MP to refer to marine law in the process of jailing marines and tell him to move the prisoner to its rightful jailcell with the time lowered for inconvenience. I would also note the MP incase he gets ahelped for the same reason.
The round is stagnating. There are 30 marines and 4 aliens. The marines won't leave the ship, and the aliens won't attack. What would you do, to "encourage" the sides to engage each other? For the marines, I would try to HC Fax command a reason for trying to free the planet, for example that a price was put on it, or that another representative is rewarding the marines for the extermination of the xenos planetside.
For xenos, I would basically try to get them to fight to their last breath. I try to hype them up to kill as many marines they can before their eventual death, or if they were really good, do a comeback.
You are playing as a medic, and another medic overdoses all your patients and prevent marines from being revived. It seems like it may be on purpose. How do you deal with this situation? I'm not sure if the same applies here in CM, but I can not be involved with situations involving my own spirit. I would have to contact, or in this case ahelp, another staff to see if they can deal with it.
The round ends, a Marine starts shooting a hostile CLF member and the CLF member ahelps about being killed after the round ended. I would respond to the CLF member that since the marine and the CLF are against and hostile with each other, it would not count as EORG.
A Marine is running around disarming, punching and stealing gear at round start. You receive an ahelp from one of the victims. This is another case of the situation being an IC issue, and would tell the victim to try to contact an MP to handle it. If the situation escalates even further, I will begin to interfere and handle it.
You receive an ahelp from a Marine saying that he was killed by another Marine. When you ask the murderer why, he said it was because the other Marine had punched him. So before any form of punishment happens, I would look at the logs to see if the improper escalation occurred. Once I have verified the IE, I would advise the murderer of the improper escalation ruling, give them a heavy warning and issue a note. If they had the same notes, I would issue a ban.
You find out that there is an improper mutiny occuring. The mutineers are rallying together and preparing to storm the CIC. How would you attempt to resolve this situation? I would first say in MOOC that marines are not allowed to mutiny against command due to not ahelping and giving a valid reason to mutiny.
There are minor racist comments going on IC. 9 of the 10 people are laughing and RPing but one player gets offended and Adminhelps about it. Unfortunately for the player, there's not much I can really do since there's no rule against minor racism IC. Enforcing would also bring down the enjoyment of the other 9 players, so it wouldn't be recommended at all.
A marine opens fire at round start in briefing killing multiple marines and instantly logs off. I would first see if I can heal everyone affected or get someone that can. I would then look for their ckey, add a note, and issue a ban and file for perma.
You see a player playing a Xeno larva/chestburster run towards the frontlines straight from the Xeno hive the second they burst and die. I would PM the player asking why they immediately ran towards the frontline since that is considered a combat larva. If the player had notes for it previously, I would unfortunately have to issue a xeno ban. If they didn't, I would warn them heavily not to do it again and apply a note.
You see a Xeno memeing, saying AYYLMAO, REEEEEE etc in hivemind chat, as well as insulting the Queen. I would inform the player that there are RP rules involving xenos and they can't spam memes and meme words. Insulting the Queen is IC and the Queen could banish the xeno for it. If it goes too far, I would intervene and give the player a note.
A Xeno player calls the shuttle a "dropship". A different Xeno player ahelps that it's low role play to call it a "dropship". This isn't that big of an issue since expected contact has been a thing. Unless they keep spamming, then it would be LRP and handled.
A Command staff player at briefing near round-start mentions there are aliens on the planet. You receive an ahelp from a marine regarding this. Even though expected contact is a now a ruling, this only allows marines to understand xenos and their structures. The marines don't have much information regarding the planet, however aliens isn't a big issue since the wording of it is technically correct. If the staff player said Xenos, then I would ping the staff player that marines still don't know what's going on in the colony.
You find a Marine killing another Marine on the EVAC Pod to take the last spot and claims it was RP as he was saving himself. There are two other marines in the pod along with him. So this issue depends a lot of the situation at hand. If the xenos were extremely close and it was the last pod, the unfortunately for the victim, it would be ruled as RP, however I would tell the killer that it would be preferred to not do that again since it can cause a lot of trouble later on. Now if the pods barely opened and there were no enemies around with a lot of pods open, then I would warn the player heavily and place a note.
A player insults you after you warn them for a minor issue and begins ranting in LOOC or dchat about staff and mentions you specifically, referring to you as an 'idiot' and a 'retard'. Depends in where theyre ranting. If it was LOOC, I would tell them to knock it off since it could be annoying other players. If it was deadchat, I wouldn't intervene unless it got out of hand, which I would then warn them and give them a note.
A player ahelps saying he was hugged by a Xeno when he was ssd, and wants the larva be removed from him via admin powers. How do you handle the ahelp? Unfortunately for the player, I cannot grant another person a heal due to them being SSD since it would be unfair for the xenos and they aren't the only one that it happens to.
You see a fellow staff member give wrong information in an Adminhelp or incorrectly enforce a rule. I would try to converse with the other staff member and try to correct the enforcement of the rule as well as give information based on the rule. If we're not able to reach a resolution, I would try to contact a Senior or Mod Manager to help out.
Two staff are arguing in msay if an ahelp is breaking a rule. Because the staff who took the ahelp thinks the player broke a rule, they ban the player based on their interpretation of the rules, with others thinking the person was fine. What would you do? Every rule is based on the moderator's own interpretation of the rule, so this is really dependent on the situation. Overall, I would not join in the discussion and would instead try to contact a Senior or Mod Manager to try and resolve this conflict if it gets out of hand.
Why would you like to become a moderator? I initially wanted to become a moderator because it's almost my instinct to help other people learn and enjoy the game while also enforcing the rules on those that break and ruin the game. After moderating in multiple games, it's only natural that I wanted to be one after playing for so long and enjoy playing the game.
In your opinion, what is the most important quality for a moderator? The most important quality for a moderator is fairness and patience. A moderators main goal is to help players learn and enjoy the game, while also protecting the game and enforcing rules with patience, fairness, and respect.
Anything else you Even though I have had multiple experiences being a moderator for multiple games, I feel there's always room for improvements and perfection, especially with a game that is complex like this. I will happily accept any form of criticism and correct it.