Originally Posted by
Corocan
Hot take: robust has no meaning in CM13. Well, not the same meaning it has to most of the rest of the SS13 servers.
To be robust is to push the mechanics of the game to the limit and bend them to your will in creative and generally unheard of ways. CM13 is intrinsically about "the meta", meaning that the vast, vast majority of its players are not robust. They might be good at killing ayys with PBs or epic dancer instakills, but that's not really robust. I generally don't see marines push mechanics to their limits because CM13 isn't really as "free" as most other servers are in terms of their mechanics. Devs generally don't like the concept of their projects being used in ways they did not anticipate and will sometimes patch them or change them somehow to prevent such occurrences.
As for whether or not marines are getting better, I don't really see much difference most games. I've never really felt like the good marines rambo to be honest. Good marines almost always work in pairs or trios. Personally that's the way I've always seen it, not just recently. If a single marine is wrecking xenos, it's usually because the xenos are bad, not because the marine is good. Xenos just have too many tools in their belt to deal with solo marines that they die to them very often.