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Thread: I'm creating an OT's Mixture Compendium. But I need more good mixtures.

  1. #1
    Admin Warfan1815's Avatar
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    I'm creating an OT's Mixture Compendium. But I need more good mixtures.

    Why hello, I have been on & off playing OT for a while now. And whenever I do, I do make some absurd grenades. (Like fire gas grenades & healing gas grenades)
    But there's just something missing about making these absurd grenades. Why in the heaven am I the only one making these 'great' grenades!

    So I've decided to try and make a compendium of great grenades. But I can't do it alone, as I am not a man who makes every good grenade in existence. Why even you may have made some in your time of being OT! So yes, give me your ideas. and tell me why they're good (and also short fallings, if there are any!) Remember, this is all in the name of seeing more cooler, and bigger explosions! Or even weird stuff (like the stuff I make.) See you in the thread!

    Please format them using this template:
    Spoiler Spoiler:
    "Come on chaps! Why just dust off the OB flames it'll create. Nothing the USCM can't handle!"
    Currently playing as a sublimely gentlemanly British chap: Warris 'Haig' Fernsby

  2. #2
    Admin Warfan1815's Avatar
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    The name you want to call it:
    The Chlorine Trifluriode Gas Grenade (Or CIF3G Grenade, Or Fire Gas Grenade)

    What kind of container (M15/M40/Rocket/etc.):
    M15

    Container 1's Mixture:
    25u's Pottasium
    25u's Phosphorus
    10u's Chlorine

    Container 2's Mixture:
    30u's Flourine
    25u's Sugar

    Positives:
    Creates a 6x6 area Of fire gas
    Is very effective against enemy humans
    Can set pretty much anything on fire (T3's Included)
    May trick xenos who think it's just a smoke grenade
    Makes a cool cyan gas

    Negatives:
    Bald marines may think it's healing gas
    Is very effective against friendly humans
    will stop a charge if there is no way to go around it.
    since humans have breathing systems, and xenos do not. Yeah it's more effective on humans.
    requires you to bug research or medical for chemicals (since all of them aside from phosphorus are not in the OT's workshop)

    Additional Comments:
    N/A
    "Come on chaps! Why just dust off the OB flames it'll create. Nothing the USCM can't handle!"
    Currently playing as a sublimely gentlemanly British chap: Warris 'Haig' Fernsby

  3. #3
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    name: m40 HEDP

    container: m40

    beaker 1: lol i dunno

    beaker 2: lol i dunno

    positives: it blows up bad guys

    negatives:

    additional comments: they have a red cap

  4. #4
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    Here’s two:

    The quick & easy m40 firebomb:
    60u ethanol
    That’s it. Radius 5, intensity 12 or so.
    Just ask research or medical before med rush for 300u of ethanol in chem master bottles. Then assemble.

    M15 mini-warcrime in a can:
    120u Cyclo
    40u ANFO
    20u (Your choice, iron or ethanol, or leave empty)
    Gives the most bang & least falloff for an M15, and has room left over to customize for shrapnel or fire.

  5. #5
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    The mass-producable SADAR rocket:
    Container 1: 120u Cyclonite (Preferably in a bucket)
    Container 2: 120u Cyclonite (Also in a bucket)
    Positives: Very close to maxcap but with easy to produce cyclonite, can gib smaller xenos at the impact point and within 1-2 tiles
    Negatives: FF will result in marine gibs, depends on SADAR to be not bald
    Comments: You can make around 6-7 rockets in 20 minutes if you get your routine down, good for quickly supplying the SADAR spam that comes after DEFCON 2 spec kits

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