Moderator Application
Personal Information
Byond ID? Waltermeldron
CM Character? Walter Meldron
Are you 16 or older? Yes
Timezone GMT
On average, how many hours are you available per week to moderate? 20-30 hours
Qualifications
Do you have any previous experience in being staff (not just SS13)? Yes, not on SS13 though
Do you play any servers aside from CM-SS13? Sometimes tgstation
Provide links to any previous Colonial Marines applications that you've made:
Are you currently a staff member elsewhere (not just SS13)? If so, where? No
Have you ever been banned for more than 24 hours on Colonial Marines? No
Have you ever been banned for more than 24 hours on ANY server? If so, which server, when, and what for? No
Are you familiar with the chat program Discord (its use is required)? Yes
Communication is a vital part of being a Moderator. Are you willing to actively do so with the team? Sure
Common Staff Situations
A player randomly shoots someone at round start and MPs have detained him. Ask the person why they shot the player. Check logs to see whether it was properly escalated. If escalated properly, then leave the player. Otherwise, apply note for improper escalation and notify the player that they've been noted.
A player ahelps that a predator has violated the honor code when killing him, what should you do? I'd tell the player to make a player report on the predator. Inform them that moderators aren't able to deal with honor code violations
You see a player walking around the ship naked and clearly lost at roundstart. If there is a SEA, PM the SEAs about a new player near cryo. If there is no SEA, I'd help them out and inform them of the mentorhelp verb if they need more information about the mechanics of the game.
A player is being very rude to you in adminhelps, calling you names and arguing everything you say. He is requesting to speak to an Admin+ staff member. I'd tell him that he has to deal with me and that he should calm down. I'd remain professional and I'd note him for being argumentative and rude. I'd inform him that if he has a problem, he can make a staff report.
A player ahelps that a marine is named 'John Doe', how do you deal with this? PM the guy with the name of "John Doe" and tell him that the name is LRP and isn't allowed. I'd note them for LRP name and offer them a name change.
You see a Maintenance Tech running around in armor and carrying a rifle. The security level is green and there has been no threat to the ship in the round at this point. this is an IC issue, so I'd do nothing.
A Marine ahelps that they were killed by a survivor. It is early round, the Marines have just landed, and the survivor claims that they were outright hostile to all Marines from the get-go and openly stated their intentions. How do you deal with this? PM the survivor that they are not allowed to be hostile. Aheal the marine who was killed and note the survivor for being hostile. Punish the survivor accordingly if they have a history of being hostile
You receive an ahelp from a player stating that an MP has locked them up in permanent confinement for running into Requisitions and taking an attachment that was laying around. PM the MP, asking them why they've locked the player up. Ask them which charges have been applied. Investigate whether each charge is legitimate; trespassing and stealing would be up to 17.5 minutes maximum.
If these are the only charges, I'd tell the MP to take them out of permanent confinement and imprison them for the correct amount of time and I'd also note the MP for breaking marine law, as they have improperly confined a player.
The round is stagnating. There are 30 marines and 4 aliens. The marines won't leave the ship, and the aliens won't attack. What would you do, to "encourage" the sides to engage each other? I'd use the QM messages to order the xenos to fight if they were delaying.
If the marines are delaying, I'd PM whoever is the commander and ask them to order pushes.
You are playing as a medic, and another medic overdoses all your patients and prevent marines from being revived. It seems like it may be on purpose. How do you deal with this situation? I'd ahelp the situation, as staff shouldn't deal with cases that they are involved in due to bias.
The round ends, a Marine starts shooting a hostile CLF member and the CLF member ahelps about being killed after the round ended. IC issue, as it is not EORG to shoot enemies after the round has ended.
A Marine is running around disarming, punching and stealing gear at round start. You receive an ahelp from one of the victims. Disarming and punching is an IC issue.
If the gear is easily replaceable, it's an IC issue. Otherwise, I'd contact the player and tell them that it is griefing to steal items that cannot be replaced, such as kits and specialist weapons
You receive an ahelp from a Marine saying that he was killed by another Marine. When you ask the murderer why, he said it was because the other Marine had punched him. Tell the marine that they must properly escalate a situation to use weapons against one another, and note them for improper escalation.
You find out that there is an improper mutiny occuring. The mutineers are rallying together and preparing to storm the CIC. How would you attempt to resolve this situation? I'd sleep the mutineers and use MOOC to tell them that no mutiny was authorised. I'd unsleep them after this was done. Anyone who attempts to continue mutinying afterwards would be sleeped and noted for improper mutiny.
There are minor racist comments going on IC. 9 of the 10 people are laughing and RPing but one player gets offended and Adminhelps about it. To an extent, IC racism is allowed. If it escalates too far, then I'd contact the players and tell them to cut the racist comments
A marine opens fire at round start in briefing killing multiple marines and instantly logs off. I'd apply a 7 day ban and request for a permaban of the ckey.
I'd then aheal anyone who was injured by the marine.
You see a player playing a Xeno larva/chestburster run towards the frontlines straight from the Xeno hive the second they burst and die. Investigate the situation. PM the player and ask them why they suicided as larva. Inform them that suiciding as larva is not allowed and note them for suiciding as larva as well as a jobban from xeno.
You see a Xeno memeing, saying AYYLMAO, REEEEEE etc in hivemind chat, as well as insulting the Queen. PM the player, telling them to cut the LRP and to not insult the queen. Note them for LRP and check if they have a history. If they have a history of LRP as a xeno, apply a 3 hour ban
A Xeno player calls the shuttle a "dropship". A different Xeno player ahelps that it's low role play to call it a "dropship". This is not LRP as the hivemind is an interpretation of xeno thoughts, so words like dropship and Alamo are allowed to be used when speaking in the hivemind.
A Command staff player at briefing near round-start mentions there are aliens on the planet. You receive an ahelp from a marine regarding this. I'd contact the officer and tell them that they do not know they will be fighting xenomorphs; the only thing they do know is that they are responding to a distress signal. Apply a note to the player for metagaming.
You find a Marine killing another Marine on the EVAC Pod to take the last spot and claims it was RP as he was saving himself. There are two other marines in the pod along with him. Check if it was properly escalated. If not, then killing the marine on the evac pod would be improper escalation and the player would earn a note for it. Ban if they have history.
A player insults you after you warn them for a minor issue and begins ranting in LOOC or dchat about staff and mentions you specifically, referring to you as an 'idiot' and a 'retard'. PM the player to stop and note them for salting in LOOC. If they refuse to stop, then apply a 3 hour ban. Ban for longer if they have history.
A player ahelps saying he was hugged by a Xeno when he was ssd, and wants the larva be removed from him via admin powers. How do you handle the ahelp? IC issue, inform them that aheals are only handed out when a player is griefed.
You see a fellow staff member give wrong information in an Adminhelp or incorrectly enforce a rule. I'd tell them about the correct information or tell them what rule the player broke.
If I don't have enough context on the situation, I'd leave it as the staff member would know more about the situation, and I'd trust that they know what they are doing.
Two staff are arguing in msay if an ahelp is breaking a rule. Because the staff who took the ahelp thinks the player broke a rule, they ban the player based on their interpretation of the rules, with others thinking the person was fine. What would you do? It is up to the staff who took the ahelp. The player who was banned is free to make a staff report if they feel the ban was unjust.
Why would you like to become a moderator? I haven't ever moderated on a SS13 server, so I want to try it out. Plus, I've been playing on CM for quite a while now and would like to try out new things.
In your opinion, what is the most important quality for a moderator? Efficiency and professionalism. Need to be efficienct so that you can deal with several issues at a time and you need to remain professional so that you can maintain a good reputation.
Anything else you Nothing else, really.