User Tag List

Page 1 of 2 12 LastLast
Results 1 to 10 of 19

Thread: Staff Report - Hunk1

  1. #1
    Junior Member
    Join Date
    Feb 2019
    Posts
    4
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Staff Report - Hunk1

    Staff Report
    Your BYOND Key
    connimir
    Date of Incident
    June 15, 2020
    Your Character Name?
    Marcus 'Nurse Boy' Pfeifer
    Their BYOND Key
    Hunk1
    Approximate time and date of the incident
    12:50 CST
    Which Staff Protocols (//showthrea...-and-Protocols) were broken
    Do not abuse your power
    - This should go without saying, but abusing your power as staff can - and will - result in swift punishment.
    Description of the incident
    Queen had resorted to cave hugging pull single marine away per schreech tactic, and from doing so had around 12 captures in hive. Knowing this marines pushed into caves and were fighting inside the hive when HUNK1 spawned in a primordial praetorian with an oversized sprite that was hard to PB. Even when it was losing and was in crit (i believe this was HUNK fiddling with numbers as is went from 40% to 0 then full again in the span of a second or too) afterwhich pb'ing 4 times and around 6 L42 rounds now only did approx 8% of the primordials hp. After being asked why this was spawned as marines were fighting in the hive HUNK said it was to punish marines from not attacking, which is clearly incorrect as fighting was currently INSIDE the hive.
    Evidence
    Logs and im sure HUNK will own up to it.
    How you would punish the accused
    A stern talking to perhaps? I don't know, it ruined a round completely but I've seen worse.

  2. #2
    Ancient Member Hunk1's Avatar
    Join Date
    Jan 2019
    Posts
    938
    Mentioned
    3 Post(s)
    Tagged
    1 Thread(s)
    This is a on going round.
    and i returned, and left. and returned again 19/06/2022, this is my life now.


    Former Moderator Trainer. If you have any questions regarding Moderation Duties, feel free to DM me: Hunk1#9842

    A bigger truth has never been spoken.

    Props to nanu for the picture.

    My Medals:
    Spoiler Spoiler:

  3. #3
    Ancient Member Hunk1's Avatar
    Join Date
    Jan 2019
    Posts
    938
    Mentioned
    3 Post(s)
    Tagged
    1 Thread(s)
    Thread is now visible and i will be posting my response soon.
    and i returned, and left. and returned again 19/06/2022, this is my life now.


    Former Moderator Trainer. If you have any questions regarding Moderation Duties, feel free to DM me: Hunk1#9842

    A bigger truth has never been spoken.

    Props to nanu for the picture.

    My Medals:
    Spoiler Spoiler:

  4. #4
    Senior Member BIgboyyo's Avatar
    Join Date
    Nov 2019
    Posts
    412
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Hi, CO and Mega prae here. I can attest that queen was constant going in-and-out going for caps only and refusing to charge so Hunk spawned me in as marines were taking hive. I almost died at the start because they set the health wrong and further on I did eventually die at LZ1 because I wasn't allowed to heal. I do think that hunk should've spawned something for the marines but they did end up winning the round.

    Considering that the round was won by marines I don't this deserves a staff report, if I didn't bully queen into pushing they would've still kept up with their strategy and they did end up losing on Almayer regardless. It definitely could've been done better but it did end the round and atleast I had fun as both sides.
    Nathon Stafford-Sunglasses wearing Delta L42 kiter man. Sometimes a Captain.
    Benedict-Praiser of Jesus, healer of marines, killer of Queens.
    Kahn'Ikesh-Blooded Hunter and great grandson of Gor'don Ram-sey
    (pfp by Manezinho)
    medals:https://pastebin.com/xiCJLuhz
    Mapper since 12/29/2020
    Had dev role assasinated on 8/2/21


    Synth Councilor as of 2/5/21 along with Jakk, Frogzeke, Yukonsnow, and Flpls
    DM what#3954 for help with Synth Applications

  5. #5
    Ancient Member Hunk1's Avatar
    Join Date
    Jan 2019
    Posts
    938
    Mentioned
    3 Post(s)
    Tagged
    1 Thread(s)
    Alright,

    Before anything allow me to put modified stats of the Primordial Guardian:

    Modified Matrix done by Dev under request on current round, Recolored to Red.
    Health - would decrease with time= 12000 , Xenos were forbidden to heal the Guardian.
    Armor Integrity reduced to 60% and Max armor capped at 60%
    Armor modified to have LESS armor than a Ancient Defender, Value used: 25 units
    Strain defined as Opressor, no free will was given regarding to strain. 4 abilities removed, the player who was controling the guarding were OOC instructed to not REST and not heal.
    Health was controlled by me and every time the guardian was healed, i downgraded further his max health and health. Logs will provide it this information.

    To be fair, i am allowed to use my powers as i see fit to break a stalemate which we had at the point i started to took action and spawn the said Guardian on Thunderdome and started tweaking it. between the time i decided to took action when i had the guardian actually ready, was a timespam of approx ~6-10 minutes.

    And before you claim unkillable, it died on LZ1 after a lag spike on health adjustment which the following shots it took led it to being gibbed.
    and i returned, and left. and returned again 19/06/2022, this is my life now.


    Former Moderator Trainer. If you have any questions regarding Moderation Duties, feel free to DM me: Hunk1#9842

    A bigger truth has never been spoken.

    Props to nanu for the picture.

    My Medals:
    Spoiler Spoiler:

  6. #6
    Junior Member
    Join Date
    Feb 2019
    Posts
    4
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yeah I guessed that you were fixing number which I even said in the report, but even with dimishing health the main issue was it was used to stop cade/cave hugging but its gigantic intial pool just meant that the marines that were activley trying to stop a stalemate got satanized by what was, upon spawning, basically unkillable which led to all hive captures popping and I know you did it with the best intentions HUNK but in the end it prolonged the round rather than stop any delay.

  7. #7
    Senior Member LynuahSororitas's Avatar
    Join Date
    Jul 2019
    Posts
    184
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I played in the frontlines in this round, besides the XO ordering to cadehug Hydro, majority of marines were pushing the Hive and almost ending it by the moment the Praetorian was spawned, xenos had 7-10 xenos and were the ones refusing to fight directly and choosed to hide in the caves. The marines even managed to put the admin spawned Praetorian in critical state, but the Queen healed it back. If you really wanted to undelay the round, punish the side that is doing so not the one that is winning, which resulted in prolonging the round way more (Ended in a Xeno wipe shipside, ironically). Once again, marines were by the Hive entrance when you just threw a huge HP Praetorian just by their front. If you wished to really help the round, you should have at least spawned a nuke to marines so xenos would actually leave the caves and not just stand there waiting the marines to do a push, which again, was happening.
    Captain Elzbieta Brygida




  8. #8
    Banned
    Join Date
    Dec 2018
    Posts
    196
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Queen here. So to give some context, after marines had pushed into the caves and initially pushed back out, we got attacked from both central and west caves, which made us lose the hive. In the confusion, we managed to break out through the west and circle back around south to start hitting the marines from the south. At this point, we had 8 xenos left and all of our captures had been rescued by marines. A hivelord had created a new hive in East caves, so after effectively wiping out almost all of the marines in the caves through skirmishing tactics, we relocated to the new hive and I went to Ovi to get more eggs and allow people to evolve. At this point we had 1 capture who was about to burst already when he was nested, which gave us about 10 xenos in total.

    This is when my gorilla skirmishing tactics began as I demanded xenos to get more hosts while marines were licking their wounds at what I assume was Pre Defcon 3. Eventually I De-Ovi'd again and started personally capturing marines to bolster our numbers as we had nowhere near enough to actually attack without it just being mass suicide. It would go like this: Screech a handful of marines-Grab one and Neuro spam-Drag to one of 2 carriers while the other infected another marine-pass infected marine to a T1 or transport them to the hive directly. It was pretty simple but very effective, and eventually we had made it back to around 20 xenos, but the scout spec was active in the caves and a few bold xenos had released a capture which resulted in a few of them dying, so I needed to focus my attention at the hive, at which point I decided to Ovi so our T1s could evolve. Not long after my 3rd Ovi, marines started aggressively pushing the hive again forcing me to De-ovi once more to stop them. This went very well, with the furthest the marines getting being the Grenadier specialist who I had targetted and brought over to be infected, though when he was able to get up for a moment, he dropped a grenade which destroyed a few walls but no nests. Marines were then falling back, but soon after that, I saw in the corner of my eye a massive sprite of a primordial praetorian, who basically started yelling at me play aggressively and push to the LZ. Over the next 15 minutes, 2 T3s, 4 T2s about 16 T1s were attacking Hydro, then cargo and then the FOB directly. I was yelled at when I suggested Ovi'ing again so the T1s could all evolve as I was now "Delaying the round" even though I was still far off from being an ancient queen. At no point did I heal the Praetorian as I was fighting personally when it was spawned in and marines were already being pushed out of the caves by the time it spawned, so it in no way turned the round around. If the Praetorian didn't spawn, I probably would have spent another 20 minutes skirmishing and would have most likely had 40 xenos by the time we attacked the LZ. The Preatorian served it's purpose getting us to aggressively push with 22 xenos and died in the LZ after the final breach. But because of this, and because of the pressure from staff to attack the Almayer which had over 60 marines while we had almost 20 T1s and almost No T3s and T2s meant that by the time we got shipside, we just managed to have mature T2s, young T3s and Ancient T1s who for the most part ran off alone and got killed.

    The long story short, Xenos would have won without admin intervention, which in the end only rushed us too a quicker end because spectators were getting impatient at waiting for the hive to regrow.

  9. #9
    Whitelisted Captain
    Join Date
    Oct 2019
    Posts
    159
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    XO that round here. We lost 2 major pushes resulting in marine force being completely depleted. There was one original surviving SPC, Alpha's scout and only 2 medics for the whole force. We also had 2 surviving IOs and were at 90% to Defcon 1. Then the only CT cryoed and I had to take over Req myself. That's why staying on defense was completely reasonable at that point. As for who's game was it, I'd say before the time that prae got spawned xenos were winning with odds of around 70 to 30. This not counting Defcon, which was really close.

    Personally I don't really have a problem with Hunk1's actions.

    Especially since we completely stomped xenos on Almayer, even though all of my SOs wanted to evac and late-joining RO have spent all of the money we had on nades.
    Roman 'Fire' Kacew

  10. #10
    Banned
    Join Date
    Dec 2018
    Posts
    196
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by sg2002 View Post
    XO that round here. We lost 2 major pushes resulting in marine force being completely depleted. There was one original surviving SPC, Alpha's scout and only 2 medics for the whole force. We also had 2 surviving IOs and were at 90% to Defcon 1. Then the only CT cryoed and I had to take over Req myself. That's why staying on defense was completely reasonable at that point. As for who's game was it, I'd say before the time that prae got spawned xenos were winning with odds of around 70 to 30. This not counting Defcon, which was really close.

    Personally I don't really have a problem with Hunk1's actions.

    Especially since we completely stomped xenos on Almayer, even though all of my SOs wanted to evac and late-joining RO have spent all of the money we had on nades.
    Yeah, both sides were depleted and which ever side attacked first was going to lose. The longer the round went on from that point would have just made xenos stronger so if anything, the Preatorian won the round for marines, even if it was a marine minor.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •