Jerkface00 spawns and modifies weaponry.
Spoiler:[22:10:40]ADMIN: Jerkface00/ created a /obj/item/weapon/gun/rifle/sniper/elite
[22:11:11]ADMIN: Jerkface00/ created a /obj/item/weapon/gun/rifle/lmg
[22:11:18]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'anchored': 0 => 1
[22:11:24]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'ammo': rifle bullet => supersonic sniper bullet
[22:11:35]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'color': => #ff00ff
[22:12:41]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'desc': A large squad support weapon capable of laying down sustained supressing fire from a mounted position. While unstable and less accurate, it can be lugged and shot with two hands. Like it's smaller brothers, the M41A MK2 and L42 MK1, the M41AE2 is chambered in 10mm. => A specialilly modified rifle designed for the purpose of hunting land sharks. Chambered in 10x99 supersonic munition. 300 round drum. Cannot be reloaded.
[22:12:47]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'flags_gun_features': 8385 => 8389
[22:12:54]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'anchored': 1 => 0
[22:13:00]ADMIN: PM: Jerkface00/->LynuahSororitas/(Elzbieta ''Mist'' Brygida): it can be moved now.
[22:13:15]ADMIN: PM: LynuahSororitas/(Elzbieta ''Mist'' Brygida)->Jerkface00/: Alright, are we going to have a use for it?
[22:13:26]ADMIN: PM: Jerkface00/->LynuahSororitas/(Elzbieta ''Mist'' Brygida): someone might!
[22:13:46]ADMIN: Jerkface00/ created a /obj/item/weapon/gun/rifle/lmg
[22:13:53]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'anchored': 0 => 0
[22:14:04]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'color': => #ff00ff
[22:14:09]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'desc': A large squad support weapon capable of laying down sustained supressing fire from a mounted position. While unstable and less accurate, it can be lugged and shot with two hands. Like it's smaller brothers, the M41A MK2 and L42 MK1, the M41AE2 is chambered in 10mm. => A specialilly modified rifle designed for the purpose of hunting land sharks. Chambered in 10x99 supersonic munition. 300 round drum. Cannot be reloaded.
[22:14:20]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'ammo': rifle bullet => supersonic sniper bullet
[22:14:30]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'flags_gun_features': 8385 => 8389
[22:14:34]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'anchored': 0 => 0
[22:14:40]ADMIN: Jerkface00/ created a /obj/item/weapon/gun/rifle/lmg
[22:14:47]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'anchored': 0 => 1
[22:14:55]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'ammo': rifle bullet => supersonic sniper bullet
[22:15:00]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'desc': A large squad support weapon capable of laying down sustained supressing fire from a mounted position. While unstable and less accurate, it can be lugged and shot with two hands. Like it's smaller brothers, the M41A MK2 and L42 MK1, the M41AE2 is chambered in 10mm. => A specialilly modified rifle designed for the purpose of hunting land sharks. Chambered in 10x99 supersonic munition. 300 round drum. Cannot be reloaded.
[22:15:06]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'flags_gun_features': 8385 => 8389
[22:15:12]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'anchored': 1 => 0
[22:15:31]ADMIN: ADMIN LOG: Jerkface00/ modified Land-Shark Hunting Rifle's 'color': => #ff00ff
[22:18:12]ADMIN: ADMIN LOG: Jerkface00/ modified M42C anti-tank sniper rifle's 'name': M42C anti-tank sniper rifle => M42C anti-tank sniper rifle sticker
[22:18:15]ADMIN: ADMIN LOG: Jerkface00/ modified M42C anti-tank sniper rifle sticker's 'anchored': 0 => 1
[22:18:24]ADMIN: ADMIN LOG: Jerkface00/ modified M42C anti-tank sniper rifle sticker's 'desc': A high end mag-rail heavy sniper rifle from Weston-Armat chambered in the heaviest ammo available, 10x99mm Caseless. => A sticker of the high end mag-rail heavy sniper rifle from Weston-Armat chambered in the heaviest ammo available, 10x99mm Caseless.
[22:18:28]ADMIN: ADMIN LOG: Jerkface00/ has possessed M42C anti-tank sniper rifle sticker (/obj/item/weapon/gun/rifle/sniper/elite) at (205, 17, 3)
[22:20:12]ADMIN: ADMIN LOG: Jerkface00/ has created a USCM command report
<Xeno and Marine Contact at this point>
Jerkface00 and Doctor Compy discuss the lore and set up for the event.
Spoiler:[22:21:08]ADMIN: MOD: Jerkface00/ : anyone want a role?
[22:21:28]ADMIN: MOD: Jerkface00/ : you're going to be a colony inspector on behalf of WY
[22:23:29]ADMIN: ADMIN LOG: Jerkface00/ has created a USCM command report
[22:23:42]ADMIN: MOD: Jerkface00/ : what would you like your name to be?
[22:24:13]ADMIN: Jerkface00/ created a /mob/living/carbon/human/vip
[22:24:13]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/human/vip
[22:24:24]ADMIN: ADMIN LOG: Jerkface00/ modified *no key*/(unknown)'s ckey to Doctor_compy
[22:24:34]ADMIN: ADMIN LOG: Jerkface00/ modified *no key*/(unknown)'s ckey to doctor compy
[22:24:55]ADMIN: ADMIN LOG: Jerkface00/ changed the equipment of doctor compy/(unknown) to Weston-Yamada SCP PMC (Leader).
[22:25:28]ADMIN: PM: Jerkface00/->Doctor Compy/(unknown): your job is to go around the colony and inspect each area. make it tedius for those escorting you.
Avoid combat if you can, but feel free to defend yourself.
[22:25:44]ADMIN: PM: Jerkface00/->Doctor Compy/(unknown): You were sent to ensure the colony is free from the risk of land sharks.
[22:26:02]ADMIN: PM: Doctor Compy/(unknown)->Jerkface00/: Got it.So basically make it boring as fuck for my body guards and hunt sharks?
[22:26:33]ADMIN: PM: Jerkface00/->Doctor Compy/(unknown): more or less!
[22:26:58]ADMIN: PM: Jerkface00/->Doctor Compy/(unknown): Feel free to go introduce yourself to the marines/captain.
[22:27:05]ADMIN: PM: Jerkface00/->Doctor Compy/(unknown): have fun!
[22:27:08]ADMIN: PM: Doctor Compy/(unknown)->Jerkface00/: Got it. Do we have any base lore for these land sharks or am I starting from scratch?
[22:27:25]ADMIN: ADMIN LOG: Jerkface00/ has created an AI comms report
[22:27:42]ADMIN: ADMIN LOG: Admin Jerkface00/ renamed doctor compy/(unknown) to Stephen Maye.
[22:28:59]ADMIN: PM: Jerkface00/->Doctor Compy/(Stephen Maye): they breed quickly.
they lay lots of eggs.
Only things ever seen to have been effective at killing them are 10x99 ammo and C4 charges placed directly on their bodies.
SUPER VIOLENT
Super deadly.
Have been seen biting through solid steel walls.
Have been witnessed being shot hundreds of times without being bothered.
[22:29:22]ADMIN: PM: Jerkface00/->Doctor Compy/(Stephen Maye): Did i mention that they're land sharks?
[22:29:33]ADMIN: PM: Doctor Compy/(Stephen Maye)->Jerkface00/: interesting
[22:29:58]ADMIN: PM: Jerkface00/->Doctor Compy/(Stephen Maye): for your ooc knowledge, if they should make an appearance, they'll be a mix of carp and SCPs
[22:30:09]ADMIN: PM: Doctor Compy/(Stephen Maye)->Jerkface00/: A'ight
<Xeno and Marine combat - OB is called.>
Jerkface00 spawns carps. Ahelps put in by Chainsaw at this point.
Spoiler:[22:37:53]ADMIN: Jerkface00/ created 5ea /mob/living/simple_animal/hostile/carp
[22:37:53]ADMIN: ADMIN LOG: Jerkface00/ created 5ea /mob/living/simple_animal/hostile/carp
[22:38:09]ADMIN: Jerkface00/ created a /mob/living/simple_animal/hostile/carp
[22:38:09]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/simple_animal/hostile/carp
[22:38:13]ADMIN: Jerkface00/ created a /mob/living/simple_animal/hostile/carp
[22:38:13]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/simple_animal/hostile/carp
[22:40:26]ADMIN: Jerkface00/ created a /obj/effect/spawner/gibspawner/human
[22:40:34]ADMIN: Jerkface00/ created a /obj/effect/spawner/gibspawner/generic
[22:40:39]ADMIN: Jerkface00/ created a /obj/effect/spawner/gibspawner/xeno
[22:40:58]ADMIN: Jerkface00/ created a /obj/effect/decal/remains/human
[22:41:11]ADMIN: HELP: ChainsawMullet/(Boiler (HE-679-X)): Why the fuck do marines have a purple gun that's fiveshotting crushers - heard by 4 non-AFK staff.
[22:41:12]ADMIN: Jerkface00/ created a /obj/effect/spawner/gibspawner/generic
[22:41:15]ADMIN: Jerkface00/ created a /obj/effect/spawner/gibspawner/generic
[22:41:16]ADMIN: Jerkface00/ created a /obj/effect/spawner/gibspawner/generic
[22:41:18]ADMIN: Jerkface00/ created a /obj/effect/spawner/gibspawner/generic
[22:41:21]ADMIN: Jerkface00/ created a /obj/effect/spawner/gibspawner/human
[22:41:24]ADMIN: Jerkface00/ created a /obj/effect/spawner/gibspawner/robot
[22:42:03]ADMIN: Jerkface00/ created a /turf/open/gm/river/poison
[22:43:35]ADMIN: Jerkface00/ jumped to doctor compy/(Stephen Maye) in the Dropship Alamo Transit (67,31,4). (NAME: Xiphos Volund)
[22:44:27]ADMIN: Jerkface00/ jumped to ChainsawMullet/(Boiler (HE-679-X)) in the Central Caves (111,156,1). (NAME: Xiphos Volund)
[22:45:22]ADMIN: Jerkface00 is autoresponding to the Boiler (HE-679-X) with 'E: Event in progress'. They have been shown the following:
NOTICE: Jerkface00 is autoresponding with 'E: Event in progress'. There is currently a special event running and many things may be changed or different, however normal rules still apply unless you have been specifically instructed otherwise by a staff member. You may click on the staff member's name to ask more about this response.
[22:45:23]ADMIN: Jerkface00 has used 'Mark' on the Adminhelp from doctor compy/(Stephen Maye) and is preparing to respond...
[22:45:26]ADMIN: Jerkface00 is autoresponding to Stephen Maye with 'IC Issue'. They have been shown the following:
NOTICE: Jerkface00 is autoresponding with 'IC Issue'. This issue has been deemed an IC (In-Character) issue, and will not be handled by staff. In case it's relevant, you may wish to ask your Chain Of Command about your issue if you believe Marine Law has been broken. You may click on the staff member's name to ask more about this response.
[22:46:45]ADMIN: ADMIN LOG: Jerkface00/ disabled checking for round-end.
[22:47:10]ADMIN: Jerkface00/ : hm
[22:47:11]ADMIN: PM: ChainsawMullet/(Boiler (HE-679-X))->Jerkface00/: Is the event "let's see how fast a HPR with sniper bullets mows down the hive?" Literally zero compensation and just griefing xenos at this point.
[22:47:40]ADMIN: PM: Jerkface00/->ChainsawMullet/(Boiler (HE-679-X)): it wasn't meant to be used on the xenos, sadly.
Jerkface00 spawns in various Xenos
Spoiler:[22:48:21]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Lurker
[22:48:21]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Lurker
[22:48:22]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Lurker
[22:48:22]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Lurker
[22:48:23]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Lurker
[22:48:23]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Lurker
[22:48:24]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Lurker
[22:48:24]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Lurker
[22:48:25]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Lurker
[22:48:25]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Lurker
[22:48:26]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Lurker
[22:48:26]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Lurker
[22:48:30]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Crusher
[22:48:30]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Crusher
[22:48:31]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Crusher
[22:48:31]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Crusher
[22:48:33]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Crusher
[22:48:33]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Crusher
[22:48:36]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Warrior
[22:48:36]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Warrior
[22:48:37]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Warrior
[22:48:37]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Warrior
[22:48:41]ADMIN: Jerkface00/ : xenos available
[22:49:02]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Spitter
[22:49:02]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Spitter
[22:49:03]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Spitter
[22:49:03]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Spitter
[22:49:05]ADMIN: Jerkface00/ created a /mob/living/carbon/Xenomorph/Spitter
[22:49:05]ADMIN: ADMIN LOG: Jerkface00/ created a /mob/living/carbon/Xenomorph/Spitter
[22:49:25]ADMIN: Jerkface00/ created 10ea /mob/living/simple_animal/hostile/alien
[22:49:25]ADMIN: ADMIN LOG: Jerkface00/ created 10ea /mob/living/simple_animal/hostile/alien
[22:49:45]ADMIN: Jerkface00/ created 10ea /mob/living/simple_animal/hostile/alien
[22:49:45]ADMIN: ADMIN LOG: Jerkface00/ created 10ea /mob/living/simple_animal/hostile/alien
[22:49:59]ADMIN: Jerkface00/ created 10ea /mob/living/simple_animal/hostile/alien
[22:49:59]ADMIN: ADMIN LOG: Jerkface00/ created 10ea /mob/living/simple_animal/hostile/alien
[22:50:01]ADMIN: Jerkface00/ created 10ea /mob/living/simple_animal/hostile/alien
[22:50:01]ADMIN: ADMIN LOG: Jerkface00/ created 10ea /mob/living/simple_animal/hostile/alien
[22:50:09]ADMIN: MOD: Jerkface00/ : pfft. i'm bad at this
[22:50:14]ADMIN: MOD: Jerkface00/ : forgot to remove the new name
[22:50:29]OOC: /Jerkface00 : yes, i forgot to fix the names on the things
[22:50:38]ADMIN: Jerkface00/ created 10ea /mob/living/simple_animal/hostile/alien
[22:50:38]ADMIN: ADMIN LOG: Jerkface00/ created 10ea /mob/living/simple_animal/hostile/alien
[22:52:30]ADMIN: ADMIN LOG: Jerkface00/ enabled checking for round-end.
[22:53:01]ADMIN: Jerkface00/ : they were meant to be used to kill some scps that were going to be spawned.
[22:53:21]ADMIN: Jerkface00/ : didn't see they got yoinked and sent to the front. cause the guns take time to set up
OOC after Event
Spoiler:[22:56:40]OOC: /Jerkface00 : so uh, yeah. sorry.
[22:58:06]OOC: /Jerkface00 : the guns i gave marines to fight the scps that didn't get spawned were super deadly against the xenos. They got rolled.