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Thread: Breaking the stalemate; a strategy

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    Senior Admin & Whitelist Overseer Fortelian's Avatar
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    Breaking the stalemate; a strategy

    Ok so, while holding behind cades in a stalemate, here's what you do: Have one marine grab a marine with a shotty. Once you have 10 marines grabbed, have your boys go to aggressive, then to strangle. Then overhand throw the ten shotty marines OVER the cades INTO XENO LINES. Make sure it is coordinated so ya get 10 marines over at about the same time. Throw them as far as you can. Make sure the queen IS NOT there OR make sure she JUST screeched. The marines then PB everything with DUAL SHOTGUNS. This will murder all the beans and make them run.
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    The greatest of all strat's

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    Whitelisted Synthetic Driker's Avatar
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    This is some Sun Tzu level strategy.

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    Senior Admin & Whitelist Overseer Fortelian's Avatar
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    Quote Originally Posted by Driker View Post
    This is some Sun Tzu level strategy.
    Thank you sah!
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  5. #5
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    maybe have two waves, first one thrown in has primed nades in hand, 2nd one PBs everything

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    Senior Admin & Whitelist Overseer Fortelian's Avatar
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    Quote Originally Posted by Cimo View Post
    maybe have two waves, first one thrown in has primed nades in hand, 2nd one PBs everything
    Yes, this would require more coordination, but I like the direction this is going.
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    What if, the first wave uses slugs and gernades to confuse and stun the xenos. Then the second wave gets thrown in, and wait for it, throws the Xenos back into the FOB, where waiting PBers and machete mains slaughter the xenos like cattle.

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    Quote Originally Posted by Driker View Post
    This is some Sun Tzu level strategy.
    To know your Enemy, you must become your Enemy.
    -Sun Tzu

    And I think the idea of a 1st wave with slugs and nades isn’t smart due to the crazy amount of FF. However if you equip everyone with flamethrowers, it will result in cutting of all the xenos retreat. This allows the 2nd wave of PB dual shotty ungas a kill zone.

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    lol epic strat!

    more serisouly i wish Robusto did use something else than the double shotty loadout sometime...
    double shotty loadout getting old fast when its all you see on robustos.

    personaly i like breacking chokepoint stallmate by trowing a bunch of nade then charging. beleive it or not it is EXTREAMLY efficient, and even thow i die 90% of time i do it because no one folow me when i spear head, it IS super ultra efficient.

    nade + charge = easy peasy breacking stalmates in caves / resin walls.

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    Dev Team Manager Stan_albatross's Avatar
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    This was trialled on trijent by delta and it did not go well...
    Turns out the water still damages you even if you are thrown over
    Also, instead of throwing over m37-using ungas, they threw over two SGs, who died to ravs.
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