It's not unknown that i have been cooking this idea and actually considering it for a different event outside of our lore.
Here is my plan:
Map: Whiskey Outpost set on Extended
The outpost itself will be our "bank"
Heisters: CLF, I am considering giving them M56D to represent "sentry turrets" and actually give them a "Vault" to breach
Cops: UPP, why upp? CLF and UPP armor values haven't been touched in a year and they are pretty much close to same values.
Skull Dozer: UPP specialist with slug shotgun
Cloaker: UPP commando with stun baton and handcuffs, can have a M10 for self defense and a cloaking device, can have Smoke grenades.
The game will be done in 6 waves, while CLF has lethal weaponry, the UPP will try to capture them and get them arrested, I might place a few players as hostages.
If UPP get them arrested, they are to be pulled out of the map until a Hostage trade happens.
If a heister dies, he can be replaced at each two waves with another CLF squad.
The heisters will be supported by "Space crime.ST" and a entity called "Kain" which will conduct the hostage trade.
During the event the CLF will have a chance to do this heist silently or go guns blazing which will lead to UPP strong response.
Give me suggestions of what would you like to see or how i can improve this plan.