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Thread: CM-SS13 tips and lesser-known features

  1. #21
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    Quote Originally Posted by Lumdor View Post
    Multiple items in-game that are named after well-known players.
    like what? Only thing like that, at least that I remember, are the janitor boots or uniform in Big Red that reference Cub Johnson in its description

  2. #22
    Senior Member Lumdor's Avatar
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    It�s a secret but there is way more than that.

  3. #23
    Senior Member Madventurer's Avatar
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    Explosions from HEDP grenades send things flying. This includes other grenades.

    Don't throw two grenades back-to-back to avoid one of them flying back to you..... or throw a HEFA on the enemy side of a HEDP activated earlier to throw it further away.
    Tyson 'Bunny' Sphere


  4. #24
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    You can refill autoinjectors by clicking and dragging to a machine that vends them.

  5. #25
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    You can shoot through Vendor machines and that goes to Xeno acid spit as well.

    BUT you CAN'T throw grenade pass the vendors.

  6. #26
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    Scared of the hammer?

    If you feel something you are going to do might constitute a rule mash the F1 and ask the mods about it. We usually will respond and let you know how we feel about a certain situation.

  7. #27
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    - When being pounced by a lurker or other such castes, and you just happen to be out of anyone's range of vision for some reason, remember to say your location so we don't have 3 marines going ;WHERE?!?!
    - While fighting xenos, try and aim behind them so you don't accidentally melee them instead (esp. with fast castes). This will also help you try and lead your shots a bit.
    - As a Squad Leader (or as aSL), you can use a handy ability called issue order. To activate it, use IC tab issue order button, or verb ( issue-order ). If you really want to robust it, bind it to a key as a macro.
    - When doing lazing for CAS, ask for when they have launched so you can coordinate before the xeno can run.

  8. #28
    Event Manager
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    Ghetto cryo still works.

  9. #29
    Whitelisted Captain FGRSentinel's Avatar
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    Adding on to Grentex's CAS advice, if you want them to kill something, start lasing the moment they say they're launching if you're SL. Generally you'll be at least halfway done with the lase by the time they get into the air, which minimizes wasted time at the beginning of a flyby.
    Retired CO Councilor (Winter 2019-Spring 2020, Winter 2020-Spring 2021)

    Goddard Pearsall, the Pilot that (almost) always has Souto

    Unofficial source of help for new/inexperienced POs. Message me here or on Discord if you'd like advise on anything.


  10. #30
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    Bicardine OD For IB no longer works as far as I know, I've asked multiple staff on many occasions and they all said it isnt a thing. So dont do that.
    Kennard Davis
    -Captain
    -Medic
    -Trap
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    -Retired from the Game, just a Forum Lurker now

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