Fine. Any turn-based rpg makes the argument even better. There are some meta ones that comment on everyone freezing while someone takes their turn, but those are specifically comedy games. As for why I brought up other games to begin with: SS13 and CM are video games. So, once more, they do video game things in order to function.
...why is this so hard for you to understand?
Yes, being run over doesn't interrupt game flow now because of how little impact it has. That is exactly the point. So a little accident doesn't lead to the tank being out of the mission for the next thirty minutes.And being run over doesn't interrupt the game flow, what's your point? And what about my suspension of disbelief, what about other people that are legitimately got ran over on accident? Their IC perspective would all be the same "Hmm, getting run over sure doesn't hurt that much." and being FORCED to PRETEND IN CHARACTER otherwise is as much roleplay as actual real life LARPing pretending that getting stabbed by a foam sword would kill you.
But, hear me out here, there is a trick to all of this, you know? You aren't forced to pretend in character. You can always ignore events, or, if you want to absolutely address them for some reason, play them off as wild flukes. "Maaaaan, did you see that tank running me over like that? Christ, fucking miracle that I got away with just a few bruises, eh? Must be my lucky day! Right. Back to work."
...no? I genuinely asked you, just as I said, whether SS13 is your first video game. Because you are making truely baffling arguments that question basic facts anyone who is even tangentially involved in the subject would never bring up in good faith. The other option, of course, would be that you are arguing in bad faith because a mod boinked you, but really, what's the chances of that?Is that supposed to be a condescending ad hominem?
Why? You looked at the guy, it seemed like he was dead, but then you checked and he was alive. Huh. MedHUD glitch, failure to find the pulse, all seem much more rational explanations than assuming intervention by god, don't they? Though, again, you can just ignore that that stuff happened at all!Except those things are OOC intervention that literally cannot be explained in a rational sense ICly?
You just said that 7 tile all around view and then NOTHING is a problem and needs to be addressed in character. While everyone else agrees that it's just a conceit to the kind of game this is. So I brought up another vision-linked example of mechanics trumping IC conceits.Yeah, directional lights sucked, what's your point? No one's saying the game needs more realism.
Mass brawls are different from two marines smacking each other for fun, or stealing each other's boots. Mass brawls derail the entire pre-op phase, postpone the briefing and then some asshole always pulls a weapon. So of course the mods curb that shit.Except they actually have, and that's why you never see mass brawls nowadays. And are you seriously saying things such as "after the OP is over" when the rounds ends and everything from in character perspective gets "soft-reset" if you actually read the rules?