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Thread: Can we look into stuns?

  1. #11
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    Quote Originally Posted by recounted View Post
    You're on the ground still so you cannot use your ability. Even then you're still not safe from stuns from your abilities unless you're a T3 even then unless your queen or crusher you're gonna get stuck in explosive limbo
    Didn't mention explosives on purpose and if you can't get out of shotgun stuns it's your own fault

  2. #12
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    Quote Originally Posted by recounted View Post
    Once again marines who doesn't play enough as xenos fail to see even if it was Buckshot as the main culprit. Shotguns would still be used for the main fact that it can cause stuns. Dual shotguns are used for that exact purpose to.
    What? What the fuck? The shotguns are the problem here, not the buckshot itself?

    ... Unfuckingbelivelable. This benomains says that buckshot isn't a main problem here. What magical shells marines can load in those shotguns other than buckshot to run double PB shotgun loadout?

    You are really that benomain who cries "shotgun" when its loaded with something else than buckshot?

    I'm speechless...

    How would shotguns be used for stunning, if stuns would be completly removed on guns and possibly explosives?

  3. #13
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    Quote Originally Posted by CABAL View Post
    Snip
    Cringe.

    And yea explosives are not very cash money. Grenadier spec and his chain stuns are fun:tm:

  4. #14
    Whitelisted Synthetic Driker's Avatar
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    Imagine complaining about stuns bring unfair as a Xeno, when Xeno stuns are the primary source of Marine deaths, second only to HEFA and GOOD HITS.

  5. #15
    Whitelisted Captain 50RemAndCounting's Avatar
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    Fucked up how the grenade launcher can still mount a miniscope... I thought it was universally agreed on we need to get rid of bullshit offscreen deaths. Krazy!
    Sheeesh this boy LRP as hell!

  6. #16
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    HEDP is still 9x9 ensive:

  7. #17
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    Quote Originally Posted by KingPhilipIII View Post
    Cringe.

    And yea explosives are not very cash money. Grenadier spec and his chain stuns are fun:tm:
    Cringe.

    And yea neuro isn't very cash money. Sentinel and his chain stuns are fun :tm:

  8. #18
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    Quote Originally Posted by CowboyLee View Post
    Cringe.

    And yea neuro isn't very cash money. Sentinel and his chain stuns are fun :tm:
    Cringe.

    Yea, all four sentinels you might encounter at any single time in the round and their not fun chain stuns.

    Meanwhile every marine and even grandma have so many grenades you'd think they looted a munitions depot prior to deploying.

    The availability of these stuns matter.
    Last edited by KingPhilipIII; 09-08-2020 at 02:29 PM.

  9. #19
    Dev Team Manager Stan_albatross's Avatar
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    Quote Originally Posted by KingPhilipIII View Post
    Cringe.

    Yea, all four sentinels you might encounter at any single time in the round and their not fun chain stuns.

    Meanwhile every marine and even grandma have so many grenades you'd think they looted a munitions depot prior to deploying.

    The availability of these stuns matter.
    The hedp box has like 30 nades, sents spit over 30 times per round
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  10. #20
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    Quote Originally Posted by Stan_albatross View Post
    The hedp box has like 30 nades, sents spit over 30 times per round
    Yea, and you can also buy several grenades from your prep vendors, squad prep will have plenty, req will have multiple grenade boxes at round start and ASRS will spit that shit out like candy if you give it enough time.

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