First of all, FINALLY. Thank you for the ID locked doors, as the OT workshop used to look like a Turkish bazaar with 10 people haggling in high-pop round starts. Also timers fixed and can be pre-maturely activated and placed back. Excellent update.
A few things still "bugged" or could be improved:
- Potassium-chlorid. I don't get this. Potassium+water=boom. People were saying potassium chlorid is the same, so + water is also boom. I tried it but it just does not work for me. Or the boom is so tiny than I misinterpret something? Anyway all the recipes call for potassium, so why do we have potassium-chlorid there?
- Gold, copper, salt, etc: Why do we have these? Yes copper gives it gold flames okay. So...it does nothing. Gold also. Salt?! Can someone go over all the ingredients in the locker and remove the pointless ones or update the wiki if there are some hidden mechanics for these?
- Vendors: there is a vendor inside that can vend high-capacity power cells. Why do OTs need this? That vendor holds nothing useful. But SGs always coming in for the extra cells. I feel this was intended as an RP element, same as squad req, where you have to ask your SL what you need. Well, as SLs, I just dump them on the floor outside. Place that vendor outside with SG access.
- Please place 1-2 engi-locker for us. Same ones that are upstairs. We need those webbings and high vis jacket for extra space and I feel it's pointless to run upstairs to grab one. Maybe throw in an explosive-pouch. Thanks.
- M40 nades. Totally useless. I know in theory this and that and can be launched from UGL yada yada. In real gameplay...they are useless. Since it only hold 1 baker I can't even put the more powerful ones or even foam inside, which would be a good use for them. The M15 has exactly 3x the capacity. There is literally no point making them.
Claymores on the other hand are really cool, as they are cheap, hold 120, can hold 2 baker and don't even need an igniter assembly. If I go to the trouble of making some cyclone or octo, whats the point of putting it in an M40 when I still need to make all the assembly for it? Please either increase capacity, baker limit (even if capacity remains the same) or put in a tripwire mechanism or make it more powerful. At the current state, they are pointless. Nobody bothers with them. Only thing I'm using them for is making a meme water-nade to extinguish flames. Yes, it works.
- Wiki says ANFO limit for mixing is 60. I think it's 30. I died too many times mixing 40-50. Please check and update.
Finally, this is not a rant. Excellent updates, just needs more tweaking. Also cheers for the bombsuit, great addition.