Originally Posted by
Kineem
if a lurker can pounce you and then immediately start moving, you will be stunned for roughly four to five seconds with absolutely zero way to fight back; he can drag you off screen by the time you finally get up again, and then you just get pounced again due to the short cooldown pounce has
wield delay was a relatively unnecessary change that simply made it difficult for marines to fight back against xenos, whereas the period of no movement in a lurker pounce is a VERY important part of ensuring lurker pounce is somewhat balanced by preventing xenos from cheesing somebody with a pounce and then dragging them off before anybody has a chance to fire