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Thread: Fiorina - Science Annex feedback thread

  1. #21
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    Quote Originally Posted by Pigeon View Post
    Something is off with the map, it just every round with this is rapid collapse of marines and 12:30-12:40 LZ push. I think it doesn't have a strong enough 'go here' route and instead marines usually split up and get defeated in detail. Might be too open and flanks too easy to pull off for aliens?
    well there's basically no big open areas its all choke points. so anytime you want to take ground you have to push a choke which is unfavorable to marines AND you cant blow them up like on prison station. Also woyers are insane on this map. there's shitloads of one tile chokes to punish marines at. unironically kinda salting at this map but at least soro you could defend the FOB.
    Felicity Bringh

  2. #22
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    Quote Originally Posted by ObsidianCrow View Post
    Attachment 1758

    case in point why these hallways are bad
    i was the warrior on the far right
    blame the people who kept walking into the same corners over, and over, and over again. most of the bodies were recovered but its on the marines seeing someone get lunged in there and blindly walking in.

  3. #23
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    Quote Originally Posted by Usnpeepoo View Post
    i was the warrior on the far right
    blame the people who kept walking into the same corners over, and over, and over again. most of the bodies were recovered but its on the marines seeing someone get lunged in there and blindly walking in.
    no they didnt get recovered lmao because guess how you recover the bodies? you have to push the 1 tile hallway and you can guess how that went.
    Felicity Bringh

  4. #24
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    Quote Originally Posted by ObsidianCrow View Post
    no they didnt get recovered lmao because guess how you recover the bodies? you have to push the 1 tile hallway and you can guess how that went.
    yeah cause people kept trying to recover the bodies by themselves. it was only after a big group collapse on there and pushed us all back to recover the bodies of a few medics/SGs who walked in groups of 2 (to die right afterwards lol). although its a crazy hallway it can be made more open by just breaking the cargo crates that make it the 1 tile fuckway that gets you lunges and brazilled instantly. or better yet, not pushing from the east and instead from the SW (Which is how the bodies were recovered because a lot of people pushed from there). all in all, its just people trying to solo/2group a warrior in a place that favors them and i dont think it needs any change.

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