User Tag List

Results 1 to 10 of 10

Thread: Credit to devs/mappers and the rest of the team

  1. #1
    Senior Member
    Join Date
    Dec 2020
    Posts
    215
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Credit to devs/mappers and the rest of the team

    Well credits where credit's due. We complained, we ranted, we cried and behold devs listened.

    In all seriousness these new updates from tech tree, upgrades, new buildings, implants hats down they are creative, fun and they fit perfectly into the game. As a side effect...it even raised the RP level. Now we actually have to communicate with other departments, as we want to have those cool items.

    Also squad vendors are out in the open as people suggested. And what do you know, people banter, chat with each other, talk tactics instead of disarming each other or breaking in places. Excellent update.

    So this a thumbs up from me, keep up the good work. I love the new stuff, it gives even more depth and tactical possibilities to the game. Props to all!

  2. #2
    Senior Member Me_Bigsnail's Avatar
    Join Date
    Aug 2019
    Posts
    226
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    all me
    Vibing as: Dismas Hind.

    THE BOIS (And gals)
    https://pastebin.com/DHCmg4nM

    Shoutouts to Manezinho for the pixelart

  3. #3
    Dev Team
    Join Date
    Dec 2018
    Posts
    146
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by fix it again tony View Post
    well credits where credit's due. We complained, we ranted, we cried and behold devs listened.

    In all seriousness these new updates from tech tree, upgrades, new buildings, implants hats down they are creative, fun and they fit perfectly into the game. As a side effect...it even raised the rp level. Now we actually have to communicate with other departments, as we want to have those cool items.

    Also squad vendors are out in the open as people suggested. And what do you know, people banter, chat with each other, talk tactics instead of disarming each other or breaking in places. Excellent update.

    So this a thumbs up from me, keep up the good work. I love the new stuff, it gives even more depth and tactical possibilities to the game. Props to all!
    squad room rage cage.
    Alpha v beta
    charlie v delta

    winners face off in briefing

  4. #4
    Member
    Join Date
    Aug 2019
    Posts
    83
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by spookydonut View Post
    squad room rage cage.
    Alpha v beta
    charlie v delta

    winners face off in briefing
    I'm just surprised that hasn't already been done yet.
    Supposedly I'm a "senior mentor"

    Community mentor 10/5/2019 - present


    Spoiler Spoiler:

  5. #5
    Senior Member
    Join Date
    Dec 2020
    Posts
    215
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Benbot16 View Post
    I'm just surprised that hasn't already been done yet.
    We are too busy discovering the new updates. We will fight it out once we tried them all out. Have patience.

  6. #6
    Senior Member BIgboyyo's Avatar
    Join Date
    Nov 2019
    Posts
    412
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Nathon Stafford-Sunglasses wearing Delta L42 kiter man. Sometimes a Captain.
    Benedict-Praiser of Jesus, healer of marines, killer of Queens.
    Kahn'Ikesh-Blooded Hunter and great grandson of Gor'don Ram-sey
    (pfp by Manezinho)
    medals:https://pastebin.com/xiCJLuhz
    Mapper since 12/29/2020
    Had dev role assasinated on 8/2/21


    Synth Councilor as of 2/5/21 along with Jakk, Frogzeke, Yukonsnow, and Flpls
    DM what#3954 for help with Synth Applications

  7. #7
    Banned
    Join Date
    Feb 2021
    Posts
    68
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    +1 for okand and her flowerpots
    +1 for whoever added the cool [REDACTED] almayer room that references [REDACTED],[REDACTED] and [REDACTED]
    -2 for awan because he killed central LV fog and added gaps
    -48 for tobinerd because they killed old big red and added forced chokepoints

  8. #8
    Senior Admin & Whitelist Overseer Fortelian's Avatar
    Join Date
    Jul 2019
    Posts
    935
    Mentioned
    7 Post(s)
    Tagged
    0 Thread(s)
    Fog gaps don't exist anymore, it's just a hard 30 (35?) minute fog.
    Salvador Kepplinger - President of Andorra
    LOV3 - The friendly Bean.
    Senior mentor

    Medals:
    Spoiler Spoiler:







  9. #9
    Banned
    Join Date
    Feb 2021
    Posts
    68
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Two years of unnecessary suffering...

  10. #10
    Junior Member
    Join Date
    Mar 2019
    Posts
    16
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    The survivor buffs are appreciated as well. It's nice that devs are willing to improve such a minor role a role that's loved by a mere handful of peeps. Kudos.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •