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Thread: Trevintor - Commanding Officer Application

  1. #1
    Junior Member Trevintor's Avatar
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    Trevintor - Commanding Officer Application

    Commanding Officer Whitelist Application
    Personal InformationByond ID?
    The Hater

    Player Name You Use Most?
    Roman Angelo

    Make a list of links to all of your ban appeals as well as whitelist and staff applications (both accepted and denied) submitted within the past year. For appeals, provide an additional ban reason and the appeal’s verdict next to the link.
    N/A

    However if you can find one I would like to see it so that it may jog my memory I have been playing off and on for sometime but stopped after I transferred from my job.

    Have you received any bans in the last month?
    No

    What is your timezone in UTC?
    UTC-7

    What is your discord username and handle?
    Tre#4055

    Basic Questions & StoryWhat do you think is the job of a Commander?
    The job of the commander meaning both the CO/XO is to lead the troops in their operation and oversee shipside problems as well, it’s a job that takes a lot of attention to detail especially when you have low staff. Your preparation for leading command is by far one of the hardest within the classes of the game, you must prepare the mission briefing then check your crew manifests and get to positions that are key for mission success such as Req line and loading an ob, setting the AA before the start of the operation are vital task that need to be done for both morale and success of the operation.

    Aside from that you're the head honcho of the ship any and all problems will more than likely be reported straight to you, it’s important that you are able to juggle and give each situation time for your attention, and not to tunnel vision on one thing. Much like the CL a lot of the problems that come to your attention will need to be addressed without the fundamentals of mechanics from the game, but to instead use roleplay answer some of the problems that may come to the ship.

    Not all issues will need the attention of the CO directly but more than likely if it did I am sure someone will either make a call through phone or on radio headset.

    As a Command player, I have witnessed many times where the CO must leave the CIC to answer certain problems that may come up: appeals, messages from High Command, managing req for fob supply drops that are crucial planetside, or special events that require the attention of the CO, like dealing with additional COs on board or Rear Admirals.

    Things like that require someone who can juggle their time well and I understand that and after spending some time in the commandlearning from those CO’s who have watched me play XO I am sure I will be able to play that role with confidence now.

    Why do you want to be a Commanding Officer?
    After playing SL and getting an idea of what is important what is more crucial to the fight (especially with new tech tree), the important thing was knowing how to communicate with Command and understanding what needs to be brought to the attention to my fellow SL’s so that we are all on the same track for things like flanks, moving to a location with high hostile activity when to tell your men to walk away from a OB in case of fire from another squad. Paying attention to what really gets Marines killed such as friendly fire from flamers, bad nades, bad OB or CAS cords, and leaving tunnels open for enemy flanks to be taken. After which I went to play SO for a while to see why sometimes my questions weren’t answered and why sometimes my XO will answer me when I need something instead of the Staff Office appointed.

    What I found out was that sometimes most of the staff officers are actually running two squads at once- despite what people say about staff officers it’s actually a completely different world than ground side grunt work and I found myself appreciating them even more after playing SO around. There is no true way to inspire Marines to listen to you but setting directives and relying to your SL every command that is about to be announced being ahead will help your SL.

    Listening to the works as well for things such as flanks or where the Queen or Xeno are, sometimes you just have to speak in command chat for your SL so that your xo/co will listen and announce. Two squads is a little more challenging tending to your SL needs as well as your Specialist needs than to the Marines that are the spine of the squad… After a while, I worked up the courage to play XO in hopes of always being aCO or running the operation myself.

    This was not at first for recognition in the help of this application but to get the feeling of running an operation, I found myself frustrated when I was unable to do more as a SO than relay coms I always had an idea of how to flank or when to push, when to exactly OB or when to make sure everyone is together. I noticed that that came from me playing SL a lot of times, I wanted full command of all squads to lead them to victory with my own insight. When I had my taste of that position I started to enjoy it completely I moved to ask the CO if they wanted command every start of the round I also used third party websites to correct my morning greetings via announcements and wrote my briefs before the start of the round just to make sure I had time to load the OB if needed to or man req.

    I enjoyed the thanks I got for being successful I quite literally got drunk on it, but then I noticed that I was slowly getting tired of it - not of command in general but being alone in it - there is alot of times where I will play XO but there wasn’t a CO with me and sometimes barely any staff officers. Now I know that won’t change with me being CO but I could at least have someone aspiring to be a co like me, that wants to understand commanding like I did and some of the critical choice decisions that need to be made. And would very much like to see the reaction of those who I would appreciate for running an operation the way I would have. But rest assured that is not my only reason.

    True I do hope that with me playing CO I will have more cooperation running with a XO that being because that position is not something you have to apply for so more so it will be filled and I would at least have some sort of help meaning the OW consoles or help while I go man req for those low pop games I play so much.

    There are also some things that I don’t agree with CO’s I play with it that I want to have the final say on - it can be literally nothing and something minor that I want to see happen but we won’t agree and I will have no choice but to accept it because they are the higher ranking officer. That part does not happen a lot though. There are some event parts that only a CO can respond to that I want to do as well so that would always be interesting to get into that heavy RP aspect that is needed to run the ship.

    Overall my reasoning is that playing XO has piqued my interest in what others think, the gameplay as a CO interests me and mentoring another aspiring CO under me also interests me. I want to show my mastery of command by being accepted as a CO to show that I’m one of those (command mains) that are needed for each round.

    Provide a short story of your Commanding Officer.
    ExperienceHow familiar are you with command positions?
    For the general of command structure, this would be CO/XO Staff officer.

    CO - being the head honcho they are the last and final say on most situations, taking care of both ground unit needs and ship side needs when it needs attention as well as approving most actions that are ordered by XO/CMP/CE and others below them. But I understand that they are vital for both the shipside element and groundside element of the game.

    XO- is something i have more experience with usually I will ask for command over operation as soon as I wake up just so i can understand what I am doing. But I have seen this role take the place of a CT and I have seen it Act as a RTO as well as ground support for the troops and even fighting along side with them. If you get a CO that takes command of the operation then for the most part you will be playing as a support to their command taking over the whole operation when they are called out to do something and making sure that the marines are sticking to the current plan drawn out for them. If you do not have a CO with you then you are the acting co In which you will draw the plan and make sure everything is prepared for the marines for the operation. Loading the ob setting the AA looking for flanks relaying the information from shipside down to planet side and always responding to what is needed.

    SO- My time as a SO I have personally experienced taking over two squads and all squads at the same time with help from either the CO or the XO from time to time, listening to SLS to relay back to the chain on what is happening groundside. Letting the squad know when drops are coming or what they are to do or where they need to go if it’s not announced. Reminding them of their flanks and to stick with their sl. Letting them know where their fallen comrades are when they are unable to find them and generally just being shipside support to the best of my capabilities. I have even had to take complete command of the operation before although I shouldn’t have but just because I was in the cic at the time and no other head department staff wanted to do it. I would say that for a fast response from cic. The SO is a role that is needed.

    My general understanding of command comes from my experience so I am explaining it to the best of my abilities I feel like giving the standard wiki explanation although right would be the wrong thing to do here.

    Approximately how many hours do you have as Executive Officer (XO) at the time of writing this application?
    44.2 hours

    How familiar are you with Department Head positions?
    CE/ The Chief Engineer is the third to command meaning should there be no Executive officer nor CO awoke on the ship they will take command of the ship.This being said they are what I like to call the ships life source, my time playing XO I notice much like another head department needer every operation just runs smoother while they are around, shipside problems could be brought up to them and they will either fix it themselves or tell one of their subordinates to do it. What's important is that The chief should know the ship inside and out and can fix just about anything should something be wrong they would also be the first to notice that something is wrong on the ship - as an officer they can delegate the marines just like any other officer should the situation call for it and sometimes it does. Currently I do not have any time as this role so i cannot give you my personal experience on it, that being said I have spent some time as both and OT and a MT.

    RO/ Requisitions officer is in charge of supplies and keeps a steady stream of equipment flowing ground side. As simple as that sounds it is important to note that Requisitions Officer is one of the positions that I absolutely Loathe, to be honest, I don’t know how Req mains do it their attention to detail is beyond impressive. Besides keeping the flow of supplies going they are also next in line behind CE to take over ship command, as an officer they have the power to delegate the marines as an XO would do in place of a CO. I have not played the RO personally but playing XO on dead hours I have been told to man requisitions and I understand what must be done to keep a steady flow of supplies to the squads that need it. I understand the key part of the job is to listen to your headset and try to find the best area to send what is needed I.E sometimes you would need to send a crate to the current front which means that a RTO or squad leader will be sending you cords to drop the crate. With that being said each squad crate request has their own cool down along with the main drop which is the fob drop. This procedure also needs to be sent by command and sometimes there are not enough SO’s to hear out your request so you must try to get cic’s attention in some way or send it yourself.

    CMP/ Chief MP Now this is a little more complicated for me I have played cmp for a while and the more I play the more I start to understand the true jurisdiction that the CMP has over the command chain - unable to ignore the marine law the Chief MP can and will call out an XO/CO for an illegal action the law is there for a reason and they are there to enforce it. They also control a small presence upon the ship being warden and the Military police core assigned to the ship. I know that this role takes great attention to the marine law and has no choice but to follow it with no exceptions to anything other than CO’s Pardons and Appeals although those are not even above the law but in very rare cases there will be something that you will be forced to deny. I only recommend that you do not be afraid to tell the CO that they are wrong as long as you are doing it by the book if a CO should be committing crimes then you should fax high command right away. (For clarification Pardons and APPEALS are not above the law)
    You are also incharge of making sure that your MPS are following SOP and Dress Code which I know is an actual problem lately.


    CMO/Chief medical officer - I will not lie about this one I do not play it in fact I do not play any medical role in this game, I was under the impression that this was another officer but I found out that It does not have a rank yet it controls medical personnel and even medical marines. It’s a department that I don’t touch but understand and respect their support to the operation. The CMO can bring up health awareness and even relay to medical marines to the front when needed or send down a doctor when treatment is beneficial to the operation.

    How familiar are you with Marine Law and Standard Operating Procedure?
    I am familiar but I won’t lie to you and say that I don’t keep the tab up whenever I play just too double-check my answers and decisions on things while playing XO I do not want to be wrong and I don’t want anyone to tell me I am wrong so to be safe I will keep both tabs open whenever I play because I do not like to be caught off guard.

    ScenariosWhen do you believe a Battlefield Execution should be used?
    For this question, I will be giving three examples including one I have seen myself but I will not be putting any current CO’s under the bus but I do believe most of their actions were justified in these matters.

    Personally I believe that BE’s should be in best judgment of the CO and should not be held as a last option but more so as the best choice, there are plenty of meme players and first timers who are doing something just to test the waters I understand that the best case scenario would be to report them but as a player who has been memed on sometimes you have to outright BE them before the operation becomes a complete failure - OF COURSE this is in standard to the ML as long as crimes are being committed in your presences. BE are a strenuous thing and that is why only a WL CO can do such with that I know that there is alot of responsibility to holding that power and I will not abuse such a thing.

    Situation one - A mutiny was talked about and the mps caught whiff of it earlier. This same MPalso brought significant evidence such as voice recording of the suspect speaking to others about rising up against the ship's command that they will use lethal force to do so. Now that alone does not warrant Execution but when that same person holds a SO at gunpoint to gain access to the cic so that they can assassinate the chain of command is when a BE is called for this situation is a matter of self-defense when attention to the same situation was already brought to and during that time if a CO is in grave danger they would need to perform a battlefield execution not only to protect themselves but to give an example to the other inspired by the rebellious nature of the suspect.

    Situation two - Purposely disturbing on-field operations, for this example I will recall what I saw and explain it to the best of my abilities a marine somehow snuck liquor onto the field and took advantage of fallen marines by getting them drunk before they could completely recover from their fall this completely destroyed the backline and in fact led to many deaths - this was clear neglect of marine law regarding alcohol during duty hours and contraband distribution within an operation much like how the CL would get in trouble for giving marines drugs before they deployed. Now the execution comes in once the CO has landed and confronted the suspect instead of owning up to it and surrendering the marine continued to run and attempted to Intoxicate yet another fallen marine while completely undermined command within a combat zone which at this point the co would have no choice but to perform a battlefield execution.

    Situation three - Purposely destroying operation with acts of terrorism and desertion of the USMC, this had only happened once while I was XO where several marines threaten to destroy coms after removing their dog tags and posing as a [REDACTED] new colony. This situation escalated to the point that the CO along with two honor guards had to go down and lead a small fraction of the front line troops into the buildings that these deserters were in, having used USMC equipment against their fellow man, destroying coms with c4 they were branded traitors and a Battlefield Execution was exercised so that the operation could continue to be focused on the original plan. In other words, traitors deserve death. [ I was told by one not to use this exmaple however i was told by another to use it so I stuck it in anyway because it was a situation that I viewed my self]

    Under what circumstances do you believe it is legal to pardon a prisoner?
    The first time I wrote this I feel like I put too much detail into situations that were entirely too unique and not very common so I will try to simplify it to the best of my abilities here.

    If the situation requires a individual who has committed manslaughter on a complete accident I will consider a pardon for them. (However I would probably send a fax to HC about it)

    Fighting within the rec line is now sometimes seen as Assault even if it’s as simple as shoving and pushing and knocking them down. Can sometimes inspire the rage of the all powerful MPS in which you will pay the price of doing time, however in a special situation when I know that certain role is going to be needed I will take it upon myself to pardon said marine so the operation will be successful.

    Trespassing in a special case the reason why I say this is because sometimes people just get lost I am saying this because of a event that happened almost two years ago to me personally where I was lost and followed the wrong person into a room I wasn’t suppose to be, at the time I was a SG and the MP was being extremely dickish and instead of letting me get to my destination he flagged me for trespassing and placed me under arrest and briged me. However the CO at the time Pardon this knowing that I was in fact a new player - it’s judgements like that where I would do the same thing.




    Crimes I would not pardon are.

    Disrupting a brief continuously after I have told you to stop. I have seen a marine straight up tell the CO or XO to shut the fuck up and eat my ass. Even if my XO was giving the brief this would not be acceptable for me so I will make sure that you serve the time that goes along with Disorderly Conduct.

    Resisting arrest for obvious reasons.

    Interference- Helping your friend get out of jail because MPS suck is not a good reason to intercept the MPS by shoving or anything like that so you can deal with the time to.

    Disrespecting a superior Officer: I believe in the chain of the command and trust that they will always have the better mindset when it comes to these things, for that i believe that if you should go off by saying a hole bunch of random toxic stuff to your superior you are probably going to be a problem in the long run so you can serve your time.

    Again I feel like I should explain that I have knowledge that Capitol crimes are unable to be pardoned and when you do pardon someone you are basically sticking your neck out for that person and you become responsible for their next actions.

    Also if you do happen to believe a pardon is in order for a Capital crime you would inform high command and wait for further orders on the matter.

    ConfirmationsDo you understand that any player - even donors or staff members - can have their whitelist status revoked should they break our Server Rules or Roleplay Guidelines?
    Yes

    Do you understand you cannot advertise or promote this application on any platform, including Discord?
    Yes

    Do you also understand that you may not edit this application 1 hour after it has been posted?
    Yes
    Last edited by Trevintor; 04-03-2021 at 09:07 PM.

  2. #2
    Senior Member special2kira's Avatar
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    Quote Originally Posted by Trevintor View Post

    Under what circumstances do you believe it is legal to pardon a prisoner?[INDENT][I] The first time I wrote this I feel like I put too much detail into situations that were entirely too unique and not very common so I will try to simplify it to the best of my abilities here.

    If the situation requires a individual who has committed manslaughter on a complete accident I will consider a pardon for them. (However I would probably send a fax to HC about it)

    Fighting within the rec line is now sometimes seen as Assault even if it’s as simple as shoving and pushing and knocking them down. Can sometimes inspire the rage of the all powerful MPS in which you will pay the price of doing time, however in a special situation when I know that certain role is going to be needed I will take it upon myself to pardon said marine so the operation will be successful.

    Trespassing in a special case the reason why I say this is because sometimes people just get lost I am saying this because of a event that happened almost two years ago to me personally where I was lost and followed the wrong person into a room I wasn’t suppose to be, at the time I was a SG and the MP was being extremely dickish and instead of letting me get to my destination he flagged me for trespassing and placed me under arrest and briged me. However the CO at the time Pardon this knowing that I was in fact a new player - it’s judgements like that where I would do the same thing.




    Crimes I would not pardon are.

    Disrupting a brief continuously after I have told you to stop. I have seen a marine straight up tell the CO or XO to shut the fuck up and eat my ass. Even if my XO was giving the brief this would not be acceptable for me so I will make sure that you serve the time that goes along with Disorderly Conduct.

    Resisting arrest for obvious reasons.

    Interference- Helping your friend get out of jail because MPS suck is not a good reason to intercept the MPS by shoving or anything like that so you can deal with the time to.

    Disrespecting a superior Officer: I believe in the chain of the command and trust that they will always have the better mindset when it comes to these things, for that i believe that if you should go off by saying a hole bunch of random toxic stuff to your superior you are probably going to be a problem in the long run so you can serve your time.

    Again I feel like I should explain that I have knowledge that Capitol crimes are unable to be pardoned and when you do pardon someone you are basically sticking your neck out for that person and you become responsible for their next actions.

    Also if you do happen to believe a pardon is in order for a Capital crime you would inform high command and wait for further orders on the matter.
    good-great but are there any more examples you can give?
    the answers although it is correct it just feel like something everyone would write. while it shows they all know about that specific thing it doesn't give insight into how you'd deal with other situations.

  3. #3
    Senior Member AlbertBlackwell's Avatar
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    Quote Originally Posted by special2kira View Post
    good-great but are there any more examples you can give?
    the answers although it is correct it just feel like something everyone would write. while it shows they all know about that specific thing it doesn't give insight into how you'd deal with other situations.
    you good?
    how did he get CO?

  4. #4
    Retired Admin Manager
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    I can't access ur story

  5. #5
    Senior Member Me_Bigsnail's Avatar
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    not a cmp main nor a female static, welcome ot the crew

    +1
    Vibing as: Dismas Hind.

    THE BOIS (And gals)
    https://pastebin.com/DHCmg4nM

    Shoutouts to Manezinho for the pixelart

  6. #6
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    I'll leave my vote neutral for now, i'd like to see you as XO in person before i make my final judgement, you're on the good road tho.

  7. #7
    Junior Member Trevintor's Avatar
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    Quote Originally Posted by AcuteCircle View Post
    I can't access ur story
    I didn't realize I am sorry about that here you go and for those who can't access it I will try to edit my post since the timer is down to I can replace the link.

    https://docs.google.com/document/d/1...it?usp=sharing

  8. #8
    Whitelisted Captain Glass Bottle Coke's Avatar
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    I’ve had them as XO numerous rounds, served under them and commanded them. They’ve played pretty much every day the last month and a large chunk of that has been as either command or a higher ranking marine role. I think they’d make a good captain for sure.

  9. #9
    Senior Member ChengChan's Avatar
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    Your briefing is effortless. Dry. However, I'll change my vote once you change the way you brief. -1

    https://prnt.sc/113q3ut
    Last edited by ChengChan; 04-04-2021 at 09:32 AM.

  10. #10
    Junior Member Trevintor's Avatar
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    Unfortunately, I do have to keep a good time frame when it comes to low pop games, as there is a lot more to do than brief as a whole.. so I tend to rush it.

    Also, I believe once your vote is cast you can't change it, but I will definitely keep that in mind.

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